15. ... Bb6
Probably could have waited a bit to play this, but ...
Bb6 attacks the d-pawn (unprotected by the c-pawn at the moment). If White slips up, the Bishop can do a quick "grab 'n run".
The R on e8 is en prise, but after 16. Rxe8 Nxe8 followed by Ndf6!, my position slowly begins to open up. After Nd6, Black's Knights are beginning to find more room to move in while White's bishops do not have enough room to move around.
We're getting too far ahead of this thread in our actual game...we're analyzing in retrospect which is contrary to the intent of this thread. So I'm taking the liberty of posting the moves we've yet to comment on -sorry, lucifershammer!
16...Nxe6
17. Ne2 Ndf6
18. Re1 Nd6
19. Bd3 Nde4
20. c4 Rc8
21. Be5 Nd2
22. Qf5 Nxc4
Originally posted by yamiyokazeIt's clear that 22...Nxc4 is the critical error, leaving N@f6 inadequately defended.
[b]23. Bxf6
This is the move that will determine the game...
I've looked into the far and distant future and this is what I've seen:
23...g6 and 23...Qxf6 and 23...Kf8 are Black's only chances of lasting any longer...I think moving anywhere else will yield in a checkmate of seven or less -I think...[/b]
It's also clear that 23...Qxf6 loses black's rook to 24.Qh7+ Kf8 25.Qh8+, and 23...Kf8 loses the queen outright.