Originally posted by Restless SoulAlthough you are now in move 41, the game is still in progress so no one is allowed to comment just yet.
Here is a question for any kind soul that wants to figure this out. This game is full of mistakes on both sides, but what I really want to know is my 24th move sound or not.... I admit I didn't think about it that much, much less predict my opponents 25th move. Was my sacrifice sound?
Originally posted by JDChessWhere do you draw the line? You might think that commenting on the middle game when the game is in deep endgame isn't any harm. Another person might think that once the game has gone on a couple of moves, it's ok to comment.
Here's a thought though, I know we can't comment on games in progress, but if the comments pertain not to the future of the game but to the accuracy or inaccuracy of moves already made then what's the harm?
(please note that I'm only asking out of curiousity. I'm still not breaking the rules by commenting!)
I just figure if I had a game in progress tha ...[text shortened]... about what I played in the opening? It isn't as though I can go back and change any of it.
Originally posted by RagnorakThere is another one asking for help in a game in progress?
Where do you draw the line? You might think that commenting on the middle game when the game is in deep endgame isn't any harm. Another person might think that once the game has gone on a couple of moves, it's ok to comment.
The blanket "No commenting on in progress games" rule is best.
Originally posted by geepamoogleEffectively, assistance in past moves can potentially give aid to future moves. Although it is more of a case of the can of worms that would be opened if past moves were assisted at all in any game.
What constitutes aid? Any comment on an in-progress game, or any comment on the current position or any potential future position which might arise?
It seems like comments on the feasibility of past moves in an in-progress game would be too late to be of assistance in that game, but is there a way the player could potentially use such information in that game, such as elements present at that time which might still be present?