Originally posted by exigentsky
Cheating is already poisoning the experience and I doubt it will decrease. I've played on uChess as well as RHP Blitz and already met a handful of cheaters. Several admitted it. So what is the future of online chess when cheating can occur so easily?
BTW: I'm less worried about OTB (and never met a cheater) because cheating would be more difficult when ...[text shortened]... MUST make a move before leaving the table and that one can only leave the table so many times.
If you think someone is cheating on a blitz site, just avoid playing them. Play on the big sites, which have thousands of players online at any time. My attitude is that if a player cheats against you in a blitz game, then they've wasted a few minutes of your time. It might cost you a few rating points, but you can probably regain them very quickly by playing a different opponent.
Being cheated against in a correspondence / email game is far worse, as the game could go on for months and sometimes years. Also the problem on a site like this is that it can be hard to avoid a particular opponent. If you play in tournaments and manage to get to the final round, it's incredibly frustrating to lose to an opponent who you believe to be an engine user. It just feels that the whole tournament has been a pointless exercise.
For the vast majority of OTB players, the chance of them encountering a cheat is incredibly low. A rule which prevented players from walking around between moves would be a horrible measure that would do very little to stop cheating, but would annoy a lot of people. I tend to walk around quite a bit. If my opponent is having a long think (and I've had games in which someone spends over an hour on one move) then there is nothing more boring than just sitting there waiting for them to move. However I wouldn't object to a rule that forbids leaving the building, or straying too far from the playing area.