1. e4
    Joined
    06 May '08
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    25322
    04 Mar '15 17:14
    Nice kick off from Assiac showing a Queen trap
    that has caught a surpring number of RHP players.

    Deep Thought joins us - and wishes he hadn't. 🙂

    Him follow theory for 11 moves and then taking over is this week's lesson.

    Plus the usual Horror Show from the RHP Vaults of Despair.

    Blog 4
  2. e4
    Joined
    06 May '08
    Moves
    25322
    05 Mar '15 00:30
    Damn! forgot to say thanks to Deep Thought for supplying the inspiring game.

    Thank you Deep Thought.
  3. Standard memberDeepThought
    Losing the Thread
    Cosmopolis
    Joined
    27 Oct '04
    Moves
    78648
    05 Mar '15 01:30
    Originally posted by greenpawn34
    Damn! forgot to say thanks to Deep Thought for supplying the inspiring game.

    Thank you Deep Thought.
    Thanks for writing the blog - they're always good to read and and it's nice to know I'm not the first person to do that - except in the Odeh - Moloney game, it went 11. ... Be7 12. Bxf6 Bxf6 13. Qe4.

    Credit to houthakker for spotting the problem, plenty of players would have let me off the hook.

    I think the reason TheSlayer01 went wrong on 12 moves is that some of the online databases restrict openings to that depth for non-subscribers. So anyone using them for free becomes vulnerable at that stage.
  4. e4
    Joined
    06 May '08
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    25322
    05 Mar '15 14:09
    Hi Deep Thought

    You may be onto to something there, if I recall chessgames.com stop after
    so many moves and say 'that's it - now pay.'

    It best to go to your local book shop and rip out the page you need!
  5. SubscriberPaul Leggett
    Chess Librarian
    The Stacks
    Joined
    21 Aug '09
    Moves
    99452
    14 Mar '15 01:331 edit
    Originally posted by greenpawn34
    Nice kick off from Assiac showing a Queen trap
    that has caught a surpring number of RHP players.

    Deep Thought joins us - and wishes he hadn't. 🙂

    Him follow theory for 11 moves and then taking over is this week's lesson.

    Plus the usual Horror Show from the RHP Vaults of Despair.

    Blog 4
    And all this time I thought "Assiac" was someone obsessed with... never mind.

    Edit: and I am not touching the "queen trap".
  6. e4
    Joined
    06 May '08
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    25322
    15 Mar '15 14:21
    Posted in the comments box.


    White to play and save the game
  7. Account suspended
    Joined
    26 Aug '07
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    38239
    16 Mar '15 11:27
    post the solution for this its driving me nuts
  8. Joined
    18 Feb '10
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    0
    16 Mar '15 11:46
    I'll give you a clue: Reveal Hidden Content
    A queen can't checkmate a king on its own
  9. Account suspended
    Joined
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    38239
    16 Mar '15 13:43
    Originally posted by Data Fly
    I'll give you a clue: [hidden]A queen can't checkmate a king on its own[/hidden]
    ok, i was looking at stalemate possibilities
  10. Milwaukee, WI
    Joined
    11 Dec '10
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    16731
    16 Mar '15 13:501 edit
    Originally posted by greenpawn34
    Posted in the comments box.

    [fen]8/3pk3/4p1bB/4Pp2/p4Pp1/6P1/3[P1K1P/8[/fen]
    White to play and save the game
    Just glancing at it but what's to prevent Black from playing d6, followed by Kd7, then Be8 to keep a possible White passer under watch and then walking the King up to help mate?
  11. Joined
    10 Apr '14
    Moves
    273
    16 Mar '15 14:082 edits
    Originally posted by Bebop5
    Just glancing at it but what's to prevent Black from playing d6, followed by Kd7, then Be8 to keep a possible White passer under watch and then walking the King up to help mate?
    First white plays 1.Bg5+ so blacks king cant support a d6 push. Besides that, d6 ...exd6 opens up the diagonal so the bishop can stop the pawn. So black tries to queen first but white is just in time to push his pawn to d6 before black has a chance.
  12. Joined
    19 Jan '10
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    5168
    16 Mar '15 14:58
    Houdini insists that wh is 9 up but doesn't realise its a =
  13. Joined
    18 Feb '10
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    0
    16 Mar '15 16:05
    Originally posted by sigrun
    Houdini insists that wh is 9 up but doesn't realise its a =
    I've just mucked it up against an engine by accidentally moving my king between g2 and f2 - the engine played Qh1 and took my h-pawn! White needs to move his king to g2 and then waste moves with his bishop instead.
  14. Joined
    10 Apr '14
    Moves
    273
    16 Mar '15 16:304 edits
    Originally posted by Data Fly
    I've just mucked it up against an engine by accidentally moving my king between g2 and f2 - the engine played Qh1 and took my h-pawn! White needs to move his king to g2 and then waste moves with his bishop instead.
    Can't you just plop the bishop on h4 and let the king wander to his heart's content? Edit: well not too much to his content as black can sac the queen for the bishop. Edit2: but does that even work if whites king stays close enough? Wow more to this position than at first glance.

    The engine would probably beat me if it played exd5 instead of letting the pawn make it to d6. I realize that lets the bishop stop the outside passer and is theoretically drawn but it's not so clear to how white immediately sets up a dark square blockade in my eyes. I'm also prone to seeing ghosts more often when playing against am engine.
  15. Joined
    18 Feb '10
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    0
    16 Mar '15 16:54
    Originally posted by iChopWoodForFree
    Can't you just plop the bishop on h4 and let the king wander to his heart's content? Edit: well not too much to his content as black can sac the queen for the bishop. Edit2: but does that even work if whites king stays close enough? Wow more to this position than at first glance.
    If White allows Black to sac his queen for the bishop then the win is trivial. e.g.
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