In no particular order, some things you rarely see in chess:
1. Gals. Alas!
2. Possibly the rarest thing: Underpromotion to bishop for logical chess reasons. (See separate thread.)
3. Underpromotion to R for logical chess reasons.
4. Underpromotion to N for logical chess reasons.
5. K+B+N v. K engames.
6. King's Gambit Accepted games that actually reach an endgame.
7. Pawns that, after moving, can be captured by 3 or 4 enemy pawns.
8. People who can actually make a living playing chess.
Admittedly, this is a "fluff" thread, but I'll bet some of you out there have some interesting or humorous additions to the list.
Originally posted by piersmU need to use the Insert link to a game button at the bottom of the page, pasting in the game ID...
my first post to the forums but I had a triple fork of capital proportions!
Move 24b
http://www.redhotpawn.com/core/playchess.php?nonag=true&gameid=1065876#
Game 1065876
D
Originally posted by piersmI see a couple of checks, a move and a checkmate - no triple checks which are pretty common anyway.
my first post to the forums but I had a triple fork of capital proportions!
Move 24b
http://www.redhotpawn.com/core/playchess.php?nonag=true&gameid=1065876#
PS Your game would improve a lot if you used your pawns to control the centre and to enable the development of your minor pieces.
Originally posted by CrawlIce11. King marches and multiple checks. This was posted a while backGame 978393.
9. A situation where a move uncovers checks from two different pieces (a discovered double check--an e.p. capture is involved).
10. A triple or higher fork.
Originally posted by buffalobillHe did say triple fork which is there (N forking K, Q & R)
I see a couple of checks, a move and a checkmate - no triple checks which are pretty common anyway.
PS Your game would improve a lot if you used your pawns to control the centre and to enable the development of your minor pieces.
Originally posted by buffalobillNot a triple check a triple fork ( thats when I knight has a bunch of guys vulnerable right?) between his king, rook and queen.
I see a couple of checks, a move and a checkmate - no triple checks which are pretty common anyway.
PS Your game would improve a lot if you used your pawns to control the centre and to enable the development of your minor pieces.
I won't waste your time but where is a good starting point to learn about improving my game with methods like you suggested? Right now I'm just improving myself by practice.
Originally posted by CrawlIceI am sure Mr Bobbob will make an appearance soon giving us a game in which he forked his opponent's 6 queens and king all at the same time.
9. A situation where a move uncovers checks from two different pieces (a discovered double check--an e.p. capture is involved).
10. A triple or higher fork.
Originally posted by buffalobillOr when you bring your king out to checkmate your opponent in the middlegame. Nigel once marched his king up to h6 when almost all the pieces were on the board, yet mate was unavoidable for his opponent: http://www.chessgames.com/perl/chessgame?gid=1124533
11. King marches and multiple checks. This was posted a while backGame 978393.