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why dont people resign

why dont people resign

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Originally posted by PhySiQ
You are very welcome Master ajsaxin. Now It sounds like we need to take a look at a position. Lets go on and do that! Now I can see that Mr. Greenpawn relishes in offering up sacrifices as much as possible. So lets do that too!

[pgn][FEN "2kr3r/ppp1npp1/4p3/3p2q1/3PbNP1/1PP1P2P/P4R2/3Q1RK1 b - - 0 18"]
18. ... Nf5 19. Qd2 Qxg4+ {if white accepts then ...[text shortened]... ueen with the checks on the bottom ranks. Winning with the new passed pawn on g5.*}[/pgn]

Q
And my rook takes the black knight.What next?

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Originally posted by ajsaxin
And my rook takes the black knight.What next?
exf5

Q

2 edits

After having created this thread I would have assumed you to resign earlier in our game. 25...Rh2! is a winning position. Furthermore after Nxg4 its #2. You forced me to mate you. This doesn't actually bother me at all Mr. ajsaxin - however it seems a bit out of place after you created this thread.

I think the resign button should not be taken lightly. Play to the finish, and execute to the best of your ability until your opponent gracefully bows. You're a very good sport. My expectation is that sometime soon your strength of play and sportsmanship will be of the highest order. Best of luck in your future games.



Q

1 edit
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Good game.
Perfect example of Black taking a dubious/double-edged risk in the opening
to steal the pull (not a dig PQ I do it all the time as Black.)

Here, White to play:


Instead of 4.g3 I'm sure White is looking good after 4.e4.
After 4.g3 White gave himself a few early problems that led him astray.
He lost a central pawn and was never reaaly in it after that - good wrap up by Black.

Here is an RHP game showing the dangers Black faces if White plays 4.e4,

marc56 - Ruud229 RHP 2009

1 edit

Originally posted by greenpawn34
Good game.
Perfect example of Black taking a dubious/double-edged risk in the opening
to steal the pull (not a dig PQ I do it all the time as Black.)

Here, White to play:

[fen]rnbqkb1r/p1pp1ppp/1p2pn2/8/2PP4/2N5/PP2PPPP/R1BQKBNR w KQkq - 0 4[/fen]
Instead of 4.g3 I'm sure White is looking good after 4.e4.
After 4.g3 White gave himself a few ea 8e7 12. Be2h5 Rf8f7 13. Qg7g8 Qe7f8 14. Bh5xf7 Ke8e7 15. Bg5xf6[/pgn]
Mr. Greenpawn - thanks for joining in! First I want to give a big thanks for your compliment (dubious and double edged all at once? how fantastic!) furthermore I'd like to pull a game out of my little database to help exemplify blacks strength here. White is of course fine with e4, and has a great attacking chance of course. Black has white right where he wants him!

I know. I know! It seems hard to believe. Black is very strong in the center! Wing play with c5 or f5 is devastating to whites center in a three pawn attack. Its very typical to cast e6 and d6 and wait for white to commit - and follow with c5 (looking taimanov like) or follow with f5 (looking like a hypermodern dutch)... A fine example:


Q

1 edit
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Hi Q.

I'm not a QP player so know very little about the QUID. I've never played it.
Just going on what I feel and think is right. And no doubt I've seen a
note somewhere saying 3..b6 is dodgy due to 4.e4.

I was halfway through the game you posted and thinking this is a good game.
I had no idea it was a GM example. I thought it was one of yours.
That is no good for the likes of us.
You are showing an oil painting to someone who draws with a crayon.

But staying with GM's and the good guys.
I have the informator DB from 1-100 that is 94,000 mostly GM and IM games.


In this postion Black has played:

3.....Bb4 3546 times (the Nimzo)
3.....d5 883 times (the QGD)
3.....c5 160 times (the Benoni)

and 3...b6......Once! In a correspondece game in 1987 between two
lads I have never heard of.

But here is the rub. In that one game Black won!
So go for it. It is dubious so therefore perfectly playable.


Originally posted by greenpawn34
Hi Q.

I'm not a QP player so know very little about the QUID. I've never played it.
Just going on what I feel and think is right. And no doubt I've seen a
note somewhere saying 3..b6 is dodgy due to 4.e4.

I was halfway through the game you posted and thinking this is a good game.
I had no idea it was a GM example. I thought it was one of yours ...[text shortened]... b. In that one game Black won!
So go for it. It is dubious so therefore perfectly playable.
I've been looking at this recently in preparation for an OTB game where I knew I was likely to face it.

In the Alekhine best games book there are a couple of games where he played either side of this and his eventual conclusion was that the line with 3...b6 against Nc3 was better for white.

Some years ago I faced it several times in ICCF games and was panned. I think the "serious" correspondence players have given the line a big going over with their engines and have found ways to make the line playable. In a recent search of an ICCF database to in prep for this OTB game I found that most players of white were now opting for to play 4. Nf3 and 5. a3 transposing into the Petrosian line of the Queens Indian Defence (4.a3)

As it happens I have just had this cartoon game in a Hardcore. Just shows the kind of mess you can get into - and out of - if you are not too good at rapid chess but play it anyway...


Originally posted by Ragwort
I've been looking at this recently in preparation for an OTB game where I knew I was likely to face it.

In the Alekhine best games book there are a couple of games where he played either side of this and his eventual conclusion was that the line with 3...b6 against Nc3 was better for white.

Some years ago I faced it several times in ICCF games and was ...[text shortened]... oyable adventure but probably somewhat fortunate! } 1-0 [/pgn]
Thats a great game. Definitely worthy of sharing! So my hats off to you for that jewel! I have some pick me moves for black...



Q

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Originally posted by PhySiQ
Thats a great game. Definitely worthy of sharing! So my hats off to you for that jewel! I have some pick me moves for black...

[pgn][Event "December 2011 Hardcore Grand IV"]
[Site "http://www.playtheimmortalgame"]
[Date "2011.12.12"]
[Round "1"]
[White "Ragwort"]
[Black "jb70"]
[Result "1-0"]
[WhiteElo "1726"]
[BlackElo "1685"]
[PlyCount "34"] ...[text shortened]... es advantage may become his control of the d file later.} 1-0[/pgn]

Q
Your suggestion at move 15 looks correct and leaves White in difficulties two pawns down. I have to look for improvements earlier...

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Originally posted by PhySiQ
After having created this thread I would have assumed you to resign earlier in our game. [b]25...Rh2! is a winning position. Furthermore after Nxg4 its #2. You forced me to mate you. This doesn't actually bother me at all Mr. ajsaxin - however it seems a bit out of place after you created this thread.

I think the resign button should not be taken li ...[text shortened]... 8h2 26. Qg2xh2 Qf4xh2 27. fxg4 Nf6xg4 28. Re1e2 Qh2h1 0-1[/pgn]

Q[/b]
I pretty much was out of the game when I made my 6 th move i lost control over the middle squares after that.i should have played E3 instead of BF1G2.I continued as I had nothing to do and the time to kill.

6 edits

Originally posted by Ragwort
Your suggestion at move 15 looks correct and leaves White in difficulties two pawns down. I have to look for improvements earlier...

[pgn]

[Event "December 2011 Hardcore Grand IV"]
[Site "http://www.playtheimmortalgame"]
[Date "2011.12.12"]
[Round "1"]
[White "Ragwort"]
[Black "jb70"]
[Result "1-0"]
[WhiteElo "1726"]
[BlackElo "1685"]
[PlyCoun resting struggle between the two bishops and the better structure} [/pgn]
Great improvement - I will add to this with what I feel is the likely continuation! (as shown below) Although I must add that if I was black I find it unlikely to have played Bxc3 - I would have played 7...Nf6 and depending of course...I would have elected to keep that dark squared terror for a bit longer!



Q