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Dice on a calculator.

Dice on a calculator.

Posers and Puzzles

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How can I randomly generate 6 numbers (prefferably 1-6) on a scientific calculator.

I was sitting in my calculus class inventing a pen and paper, single player, RPG game; this dice is the last facet I need.

Tossing dice on a desk in a calculus class tends to draw attention.

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if your calculator cannot generate random numbers (many calculators, even scientific ones, can't) then just do something like this:
1+1 =
ans + 1 =

then when the teacher starts a new sentence, press = repeatedly until they say a word that has an e in it. Then find the number on your calculator mod 10, add 1, and you have your die.

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Get a rubber dice.

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Originally posted by nihilismor
How can I randomly generate 6 numbers (prefferably 1-6) on a scientific calculator.

I was sitting in my calculus class inventing a pen and paper, single player, RPG game; this dice is the last facet I need.

Tossing dice on a desk in a calculus class tends to draw attention.
Enter an initial random number between -2 and 2, which you get from the current time and date. For example, if the time is 01:25 and the date is 03/08/2006, you may enter 0.012503082006.

Now square the number and subtract 2. For your random number take, say, always the 5th significant digit of the result (so if the result is -1.6734173461374 your number is 4). If the number is not in the range 1-6, just square and subtract 2 again, until you get a number in that range.

To get the next random number, again square and subtract 2, etc.

This is not a very good random number generator but for playing a game is a calculus class it is good enough.😛

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Thank you. These are all fantastic ideas.

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Originally posted by nihilismor
How can I randomly generate 6 numbers (prefferably 1-6) on a scientific calculator.

I was sitting in my calculus class inventing a pen and paper, single player, RPG game; this dice is the last facet I need.

Tossing dice on a desk in a calculus class tends to draw attention.
Most new texas intstrument calculators have dice in the probability application... to get there you have to press the button that says apps.

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Originally posted by nihilismor
How can I randomly generate 6 numbers (prefferably 1-6) on a scientific calculator.

I was sitting in my calculus class inventing a pen and paper, single player, RPG game; this dice is the last facet I need.

Tossing dice on a desk in a calculus class tends to draw attention.
Drop bits of paper on it and see what button they land on.

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casio calculators have ran# function that generates a random number between 0 and 1. I would have thought random numbers were a standard feature on a scientific calculator.

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Originally posted by nihilismor
How can I randomly generate 6 numbers (prefferably 1-6) on a scientific calculator.

I was sitting in my calculus class inventing a pen and paper, single player, RPG game; this dice is the last facet I need.

Tossing dice on a desk in a calculus class tends to draw attention.
What calculator do you have?
I have a TI-84 Plus, if you make a program, press catalog (2nd+0) and choose 'randInt(' Then you can make this: randInt(1,6)'sto>'A

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You can just enter PI*2 and use the first 6 digits from one to six, then go PI*3 and use those first digits of 1-6, then PI*4, etc.

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Originally posted by Thomaster
What calculator do you have?
I have a TI-84 Plus, if you make a program, press catalog (2nd+0) and choose 'randInt(' Then you can make this: randInt(1,6)'sto>'A
Second that for a TI-86, i haven't used a TI-83 in a while, but I thought it had a randIn function as well.

Otherwise you can just take the ceiling of rand * 6

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The Ti-84+ is essentially a TI-83+ with more memory. The randInt( function is still there. I actually have a program written out for dice rolls, you can PM me for it.

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Originally posted by ketch90
The Ti-84+ is essentially a TI-83+ with more memory. The randInt( function is still there. I actually have a program written out for dice rolls, you can PM me for it.
There is no need. Ti-83 and up comes with the dice function. It even has animation.

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Yeah but I got a used one that had the RAM and Archive cleared.

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Originally posted by ketch90
Yeah but I got a used one that had the RAM and Archive cleared.
Archive should be ROM not ram, I think anyway. It should not have gone bye bye along with working ram.

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