18 Dec '06 21:16>
Reminds me of this problem:
Helpmate in 8 moves.
Helpmate in 8 moves.
Originally posted by David113Only corner mates are possible. a8 is out because wK>a6 and N>c7 is already 7 moves, and the wN must come from a6, which is where wK needs to be. h8/h1 are too far, even with 8 moves. That means bK has to get mated on a1.
Reminds me of this problem:
[fen]1Nk5/8/1r6/8/8/8/8/K7 b - - 0 1[/fen]
Helpmate in 8 moves.
Originally posted by BigDoggProblemWell done.
Only corner mates are possible. a8 is out because wK>a6 and N>c7 is already 7 moves, and the wN must come from a6, which is where wK needs to be. h8/h1 are too far, even with 8 moves. That means bK has to get mated on a1.
7 of Black's moves are King moves, so only one move is left for ...Rb1. wK must be on a3 and wN on c2 to mate. wK can only go to ...[text shortened]... is the reason for the first two moves. A wN on b4 blocks ...Rb6-b1. [b]7.Ka1 Ka3 8.Rb1 Nc2#[/b]
Originally posted by BigDoggProblemI think I saw this puzzle once. I think the key move was 1. Qe1. But I cant remember after that without looking it up.
Thanks for the link. The last problem on the page is brilliant.
N. Hoeg, Skakbladet 1907
[fen]8/8/6p1/5pP1/5P1K/5PpP/4p2p/2Q2Bkr w - - 0 1[/fen]
White to play and end the game in two moves.
Originally posted by hypotheticalIt's beautiful. 1.Qe1 and now
I think I saw this puzzle once. I think the key move was 1. Qe1. But I cant remember after that without looking it up.