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Conditional Moves

Conditional Moves

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Y

Orlando

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Wouldn't be nice to have the ability to set an obvious move?

By making conditional moves possible you could speed up the game.

After making your move, you can now enter a response to any future move by your opponent. If your opponent makes a move that you predicted, your next move will be automatically submitted by the system as per your instructions

H
A Lost Bobby

London

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Been mentioned quite a few times if you had bothered to search the forum.

some examples:

http://www.redhotpawn.com/board/showthread.php?threadid=22994&page=1
http://www.redhotpawn.com/board/showthread.php?threadid=17725&page=1
http://www.redhotpawn.com/board/showthread.php?threadid=24638

NS
blunderer of pawns

Rhode (not an)Island

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Originally posted by Hegemon
Been mentioned quite a few times if you had bothered to search the forum.

some examples:

http://www.redhotpawn.com/board/showthread.php?threadid=22994&page=1
http://www.redhotpawn.com/board/showthread.php?threadid=17725&page=1
http://www.redhotpawn.com/board/showthread.php?threadid=24638
Yes, and none of them more recent than June. Do you honestly expect someone to sift through 10 or so pages of threads just to make sure their idea hasn't been mentioned in the distant past? Not everyone has as much time on their hands as you apparently do, considering you were able to find a thread from June and two more from May on the subject.

h

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I agree that this would be a great feature to speed up games, especially against opponents who intentionally delay moving. Back then, while playing chess at GameKnot, a lot of people delayed moving. Players kept calling for conditional moves and they were finally implemented.

X
Cancerous Bus Crash

p^2.sin(phi)

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Originally posted by hildanknight
I agree that this would be a great feature to speed up games, especially against opponents who intentionally delay moving. Back then, while playing chess at GameKnot, a lot of people delayed moving. Players kept calling for conditional moves and they were finally implemented.
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