01 Sep '05 15:28>
I think there should be some mimum requirements about the creation of clans and even maintenance requirements now that RHP has been going for a few years and has a good many clans already. The problem now is oversupply. Resulting in only relatively few fully subscribed clans and innumerable clans with only a few members.
By making it harder to create a clan and more setting minimum requirements to maintain it, supply will come into line with demand resulting in fewer clans but all of them quality.
Open to debate, but I think the following would make this workable.
- clans can only be created by people that have been a subscriber for more than one year subscription period.
This ensures people really know what they are getting themselves in for, have paid their dues to the "community" and generally are known about town. It stops new subsribers from just going and creating a clan and forces them to join a clan first, try it out, realise how much work is required to be a proper clan leader and make friends on the site so that when they can create a clan, they will have people to create it with.
AND/OR
- Clans are created in probationary form. They cannot issue challenges or enter leagues until the clan has at least 6 members.
This stops nigel no friends from creating a clan only to have no-one join it. This will also save RHP data space in the long run, as clans that are in initial probation don't have any challenge or league records against it can be deleted after a specified period of non-activity.
Maintenance
- Clans must maintain 6 or more members or they fall back into probation. At which point they cannot issue challenges or enter leagues until they re-recruit members. If after a specified period (say three months) the leader has failed to recruit the required minimum, the clan is considered defunct (rather than deleted).
AND
- If clans do not enter challenges or enter leagues within a specified period (say three months), they are made defunct. Either the members are disbanded or they can vie for taking up the leadership. This is nothing new really.
I chose six members as the minimum because this is the minimum that would be required to enter the leagues and I think it allows a clan to have a core group of members. It also ensures that clans can issue a wider variety of clan challenges to various clans without having to search for ages for a clan big enough to handle the challenge.
I think all of these measure would be easily automated and require no work from site admin (with the exception of changing leadership).
interested in peoples thoughts.
By making it harder to create a clan and more setting minimum requirements to maintain it, supply will come into line with demand resulting in fewer clans but all of them quality.
Open to debate, but I think the following would make this workable.
- clans can only be created by people that have been a subscriber for more than one year subscription period.
This ensures people really know what they are getting themselves in for, have paid their dues to the "community" and generally are known about town. It stops new subsribers from just going and creating a clan and forces them to join a clan first, try it out, realise how much work is required to be a proper clan leader and make friends on the site so that when they can create a clan, they will have people to create it with.
AND/OR
- Clans are created in probationary form. They cannot issue challenges or enter leagues until the clan has at least 6 members.
This stops nigel no friends from creating a clan only to have no-one join it. This will also save RHP data space in the long run, as clans that are in initial probation don't have any challenge or league records against it can be deleted after a specified period of non-activity.
Maintenance
- Clans must maintain 6 or more members or they fall back into probation. At which point they cannot issue challenges or enter leagues until they re-recruit members. If after a specified period (say three months) the leader has failed to recruit the required minimum, the clan is considered defunct (rather than deleted).
AND
- If clans do not enter challenges or enter leagues within a specified period (say three months), they are made defunct. Either the members are disbanded or they can vie for taking up the leadership. This is nothing new really.
I chose six members as the minimum because this is the minimum that would be required to enter the leagues and I think it allows a clan to have a core group of members. It also ensures that clans can issue a wider variety of clan challenges to various clans without having to search for ages for a clan big enough to handle the challenge.
I think all of these measure would be easily automated and require no work from site admin (with the exception of changing leadership).
interested in peoples thoughts.