Site Ideas
12 Apr 06
i think it would be interesting to see what your rating would become if you won a game you are playing. So at the game screen you have your actual rating and a sidebar to the game that would show what the rating would become with the different results of the game. probably requires alot of work, but I think it would be interesting to see
Also, if you are offered a draw i think it would be beneficial to see how your rating would be effected if you accepted
Originally posted by PocketKingsGet Firefox (http://www.mozilla.com/)and the Greasemonkey extension (https://addons.mozilla.org/addon.php?id=748). Then install Ouroboros' script (http://members.shaw.ca/ouroboros/RHP/rhp.user.js), and you get exactly (nearly) what you want.
i think it would be interesting to see what your rating would become if you won a game you are playing. So at the game screen you have your actual rating and a sidebar to the game that would show what the rating would become with the different results of the game. probably requires alot of work, but I think it would be interesting to see
Also, if you ar ...[text shortened]... d a draw i think it would be beneficial to see how your rating would be effected if you accepted
D
Originally posted by PocketKingsIf you use Firefox and Greasemonkey, there's a script by Ouroboros which does that.
i think it would be interesting to see what your rating would become if you won a game you are playing. So at the game screen you have your actual rating and a sidebar to the game that would show what the rating would become with the different results of the game. probably requires alot of work, but I think it would be interesting to see
Also, if you ar ...[text shortened]... d a draw i think it would be beneficial to see how your rating would be effected if you accepted
Edit: Oops, Regneark's reply was faster and better.
Originally posted by PocketKingsWell, this is not exactly real-time and in the game screen as you seem to want, but perhaps this little tool does meet your need to calculate
i think it would be interesting to see what your rating would become if you won a game you are playing. So at the game screen you have your actual rating and a sidebar to the game that would show what the rating would become with the different results of the game. probably requires alot of work, but I think it would be interesting to see
Also, if you ar ...[text shortened]... d a draw i think it would be beneficial to see how your rating would be effected if you accepted
http://www.euronet.nl/users/sevenstar/elorating.html
Originally posted by PocketKingsYou can make a pretty good estimate just by experience. Beat an opponent the same ranking as you, you get 16 points. Beat a lower opponent you get less, beat a higher opponent you get more. I can usually work out within about 5 points what the result will be.
i think it would be interesting to see what your rating would become if you won a game you are playing. So at the game screen you have your actual rating and a sidebar to the game that would show what the rating would become with the different results of the game. probably requires alot of work, but I think it would be interesting to see
Also, if you ar ...[text shortened]... d a draw i think it would be beneficial to see how your rating would be effected if you accepted
It's not precise, but do you really NEED precise?
Originally posted by PocketKingsWayne1234 has contributed a patch to:
i think it would be interesting to see what your rating would become if you won a game you are playing. So at the game screen you have your actual rating and a sidebar to the game that would show what the rating would become with the different results of the game. probably requires alot of work, but I think it would be interesting to see
Also, if you ar ...[text shortened]... d a draw i think it would be beneficial to see how your rating would be effected if you accepted
http://members.shaw.ca/ouroboros/RHP/rhp.user.js
to display the new rating after a win/loss/draw. By default, this is turned off in the script since it makes the display a little crowded. To enable this feature:
1) Install the script.
2) Go to 'Tools' -> 'Manage User Scripts...' and then select 'RHP Ratings Calculator' and press 'Edit'.
3) Search for 'var SHOW_RATING_CHANGE = 0' and change the '0' to a '1'.
4) Exit your editor and it should be enabled.
Originally posted by ouroborosDoesn't seem to be working for me. At its default, I just get NaN NaN NaN instead of the win/draw/loss rating change.
Wayne1234 has contributed a patch to:
http://members.shaw.ca/ouroboros/RHP/rhp.user.js
to display the new rating after a win/loss/draw. By default, this is turned off in the script since it makes the display a little crowded. To enable this feature:
1) Install the script.
2) Go to 'Tools' -> 'Manage User Scripts...' and then select 'RHP Ratin ...[text shortened]... = 0' and change the '0' to a '1'.
4) Exit your editor and it should be enabled.
D
Originally posted by ouroborosNot that I can see.
Still works for me.... Pop open the 'JavaScript Console' under the 'Tools' menu and see if there are any errors there.
I was chatting with God earlier (Thread 43557), and he started calling me a "heathen biaatch", and then I called him a biatch back, and he told me my language wasn't very christian, and then my computer went doo-whacky.
The forum script doesn't seem to be working, or the My Games script. Also, the formatting of the scripts is all over the place when I try to edit them.
Did I make Baby Jesus cry?
D
Originally posted by RagnorakThat's really weird. Especially since I've heard that everytime a user switches to Firefox, an angel gets its wings.
Not that I can see.
I was chatting with God earlier (Thread 43557), and he started calling me a "heathen biaatch", and then I called him a biatch back, and he told me my language wasn't very christian, and then my computer went doo-whacky.
The forum script doesn't seem to be working, or the My Games script. Also, the formatting of the scripts is all over the place when I try to edit them.
Did I make Baby Jesus cry?
D
Try uninstalling and re-installing the scripts, one-by-one, and see if that helps.