22 Feb 12
Originally posted by RBHILLIt would certainly be a way for a lower rated played to artificially boost their rating.
This would be a good idea.
Player A, currently rated 2023 with ratings floor of 1900 enters six tournaments with a 14 day time out 21 day timebank.
Player B a lowly 1100 rated player enters same six tournaments.
Player A, for unknown reason fails, to move for an extended period of time and suffers 40 timeouts, which in normal circumstances would have dropped his rating to 1560 or so, but due to ratings floor he does not drop below 1900.
The games against player B finally reach the point that a timeout win can be claimed and Player B wins 12 games.
Under current play he would be faced with beating someone rated initially at 1560, whose rating would drop by say 20 points to 1540, then say 19 points to 1521, etc etc. By the 12th timeout loss the players rating of 1560 would be under 1400 and the points won by Player B would be diminishing with each win taken as the points differential between the players narrowed.
However, under the ratings floor scenario Player B would have 12 wins against a 1900 rated player and consequently could see a ratings boost in excess of 300 points.
A better idea is to have the points won/lost determined beforehand, like on gameknot. You know exactly where you stand, you know that even if the players rating plummets that you will win X or lose Y based on the ratings at the time the game started.
Originally posted by adramforallWell said.
It would certainly be a way for a lower rated played to artificially boost their rating.
Player A, currently rated 2023 with ratings floor of 1900 enters six tournaments with a 14 day time out 21 day timebank.
Player B a lowly 1100 rated player enters same six tournaments.
Player A, for unknown reason fails, to move for an extended period of ...[text shortened]... ting plummets that you will win X or lose Y based on the ratings at the time the game started.
A Fide master where i live is about 2450 and his floor is 2200.
Originally posted by adramforallI agree with this. It's only logical. If you play a game you should know what you're getting yourself in to.
A better idea is to have the points won/lost determined beforehand, like on gameknot. You know exactly where you stand, you know that even if the players rating plummets that you will win X or lose Y based on the ratings at the time the game started.
Richard