Originally posted by SwissGambiti like the idea of dividing the divisions as equally as possible and using an average rating to determine division placement.
The size of the 1-day leagues is indeed dwindling; the quoted thread is but one reason why. A 3-team 'division' is pointless.
RHP could force the divisions to have roughly the same number of players each, but this would ruin the whole promotion/relegation concept...
...which is ruined anyway. Teams that were to be rel ...[text shortened]... the quoted thread, instead of having 10, 10, and 3 teams per division, make it 8, 8 and 7.
Originally posted by Swiss ToniThe so-called "top" clans are ranked by a system that rewards quantity over quality. I can't give much weight to the Metallica comments, sorry.
I think the quote below from [b]my2sons brought up in another thread is the guts of the issue:
"We believe that the fewer games you play, the better your performance. Clan leagues require a commitment of 18 games for 6 members. That's 108 games. If you enter teams in all 4 leagues, that's a total of 432 games. Rather than expend time and talent pla will only have 13 teams as clans realise slowly that the League matters not on this site.[/b]
Originally posted by SwissGambitI agree with you - I prefer the League to the normal clan structure & I believe the Leagues should be considered more impartant, being the first thing you see when you click on the Clan icon on the toolbar.
I don't want to see the leagues sullied by becoming part of the worthless clan challenge scoring system. I'll fold my clan rather than participate in such a system.
Originally posted by Swiss Tonibecause clans at the top of the ranking list get something out of it? your argument is flawed.
if the winning clan actually got something out of it, would more clans enter? Answer is yes.
Originally posted by SwissGambitIVV does care its just that with all the recent shenanigans it seems to have become a pointless exercise.
And who exactly cares about the clan points? I think only Metallica does, maybe Amsterdamn if you rank by net points. I'm not even sure IVV cares anymore; they just seem content to post bitter comments without any plan to actually dent the gap in points.
Everyone else is just playing because they want to be on a team with similar interests, like guita ...[text shortened]... t pretend that these teams care about clan points, even though they participate in the system.
Originally posted by adramforallIf the clans were ranked by average rating, there would be more matchups close to the appropriate skill level.
IVV does care its just that with all the recent shenanigans it seems to have become a pointless exercise.
Ideas about new scoring options discussed and then dismissed.
The total points accumulated to date should not be used as a measure or a clan. The points each year should be the main stay and the first stat seen.
As for the Leagues why is ...[text shortened]... op out. At least in the "fair" Clan challenges you should have a chance of winning/losing 50%
Originally posted by no1marauderMaybe they should just start banning the cheats again, like they're supposed to, instead of letting them kill off interesting forms of competition.
Fun fact: from Season 2 to Season 12 in the one day league, there were only two seasons where the first place team in the top division didn't have someone eventually banned as a cheat. The record holders were the Notte in Bianco team led by IronMan31 in season 2 and the serial cheat clan Rumania in seasons 11 and 12; both had three players who were subse ...[text shortened]... n was that the clan leagues mattered, you had more cheaters. Maybe the way it is is better now.