Would it be possible to set up a cumulative time for each player in Game log?
Currently it displays the time of each move made, and they have to be manually added during games to total the times taken in total for moves made.
This makes it very difficult to concentrate on an agreed timed game, e.g. 1 hour (+ maybe an hour) whilst totalling the moves times.
Timed game challenges would be such a good addition to this site, in my opinion.
-m.
Originally posted by mikelomNot sure what your point is, but if you wanted to play a mutually agreed time for each move against a specific opponent couldn't the challenge be set up using the blitz facility?
Would it be possible to set up a cumulative time for each player in Game log?
Currently it displays the time of each move made, and they have to be manually added during games to total the times taken in total for moves made.
This makes it very difficult to concentrate on an agreed timed game, e.g. 1 hour (+ maybe an hour) whilst totalling the moves times.
Timed game challenges would be such a good addition to this site, in my opinion.
-m.
Originally posted by vendaBlitz only offers upto a 1 hour game, and doesn't permit the offer of rated or unrated! It also controls the length of max timed moves. One might like to move like hell at the beginning of a challenge, and then take 15 mins or even 20mins for thoughts on difficult moves. It also doesn't offer time extensions, as challenge games would normally take into consideration.
Not sure what your point is, but if you wanted to play a mutually agreed time for each move against a specific opponent couldn't the challenge be set up using the blitz facility?
Blitz isn't like a proper controlled challenge match against a clock move that can vary completely at random.
-m.
Originally posted by mikelomOk.Never used blitz myself.Just an idea."Timed" games would be another option on the site but would many people use it?.You don't seem to have had any more replies to your original idea.
Blitz only offers upto a 1 hour game, and doesn't permit the offer of rated or unrated! It also controls the length of max timed moves. One might like to move like hell at the beginning of a challenge, and then take 15 mins or even 20mins for thoughts on difficult moves. It also doesn't offer time extensions, as challenge games would normally take into consi ...[text shortened]... er controlled challenge match against a clock move that can vary completely at random.
-m.