1. SubscriberVery Rusty
    Treat Everyone Equal
    Halifax, Nova Scotia
    Joined
    04 Oct '06
    Moves
    414434
    07 Nov '09 22:14
    It would be nice to have an auto message sent when you have a skull up, but I guess it would be the same as someone else telling you that your opponents flag had fell (ran out of time) eh.
  2. Standard memberSwissGambit
    Caninus Interruptus
    2014.05.01
    Joined
    11 Apr '07
    Moves
    92274
    08 Nov '09 02:21
    Originally posted by Very Rusty
    It would be nice to have an auto message sent when you have a skull up, but I guess it would be the same as someone else telling you that your opponents flag had fell (ran out of time) eh.
    I'd like an option to SET AUTOSKULL ON.
  3. Joined
    11 Nov '05
    Moves
    43938
    08 Nov '09 07:59
    Originally posted by Very Rusty
    It would be nice to have an auto message sent when you have a skull up, but I guess it would be the same as someone else telling you that your opponents flag had fell (ran out of time) eh.
    And another auto message when you can win against your opponent in a one-move mate, or a two-mover, perhaps even a three-mover. These moves should automatically set in the conditional moves so you don't even have to perform them yourself.

    Joking? Me? Of course! 😀

    And I think you do too.
  4. e4
    Joined
    06 May '08
    Moves
    25322
    08 Nov '09 12:21
    SG's idea of an auto Skull option would be a good addition.

    Recently in the Chess Forum players have been saying they have been getting
    grief from Skulled opponents.
    Also it's not uncommon for some lad to come on saying they see a skull but are
    in two minds if they should claim the game or not.

    If all tournaments games were automatically given a time out win then this
    would not happen.

    Friendlies (no such thing) and challenges can retain the skull option.
  5. Standard memberzozozozo
    Thread Killing Chimp
    In your retina!:D
    Joined
    09 May '05
    Moves
    42859
    08 Nov '09 12:50
    Originally posted by greenpawn34
    SG's idea of an auto Skull option would be a good addition.

    Recently in the Chess Forum players have been saying they have been getting
    grief from Skulled opponents.
    Also it's not uncommon for some lad to come on saying they see a skull but are
    in two minds if they should claim the game or not.

    If all tournaments games were automatically given a ...[text shortened]... s
    would not happen.

    Friendlies (no such thing) and challenges can retain the skull option.
    Are you saying there should be an auto-skulling to prevent people from having to choose between skulling or not skulling?
    Oh the horror, when players get an option to skull. Should they do it or not? Probably results in alot of sleepless nights...Yup this choice should defenitly be made by a rhp-autoskulling thing. [/sarcasm]

    Seriously tho. This site is a chess site. The main focuss should be to play a good game of chess. Not to see how fast you can outskull an opponent when he just ran a little bit out of time. Im dissapointed in you greenpawn, for not seeing it in the same way🙁
    Besides that, tournament games already have an auto-skulling after the skull is up for two days.
  6. SubscriberVery Rusty
    Treat Everyone Equal
    Halifax, Nova Scotia
    Joined
    04 Oct '06
    Moves
    414434
    08 Nov '09 16:35
    Originally posted by greenpawn34
    SG's idea of an auto Skull option would be a good addition.

    Recently in the Chess Forum players have been saying they have been getting
    grief from Skulled opponents.
    Also it's not uncommon for some lad to come on saying they see a skull but are
    in two minds if they should claim the game or not.

    If all tournaments games were automatically given a ...[text shortened]... s
    would not happen.

    Friendlies (no such thing) and challenges can retain the skull option.
    I like his idea also!

    You do know on a certain chess site the time out is automatic, no skull, no message, you run out of time you lose automatically.
  7. Joined
    10 Jan '08
    Moves
    10264
    08 Nov '09 18:17
    Originally posted by Very Rusty
    I like his idea also!

    You do know on a certain chess site the time out is automatic, no skull, no message, you run out of time you lose automatically.
    good for that site... i like the way it is here.
  8. Joined
    25 Apr '06
    Moves
    5939
    08 Nov '09 18:251 edit
    Originally posted by trev33
    i like the way it is here.
    This is the only chess site that promotes the use of skullz
  9. SubscriberVery Rusty
    Treat Everyone Equal
    Halifax, Nova Scotia
    Joined
    04 Oct '06
    Moves
    414434
    08 Nov '09 18:28
    Originally posted by trev33
    good for that site... i like the way it is here.
    Keep an open mind!

    You seem to have tunnel vision like a few others who post here!
  10. Joined
    10 Jan '08
    Moves
    10264
    08 Nov '09 18:43
    Originally posted by Very Rusty
    Keep an open mind!

    You seem to have tunnel vision like a few others who post here!
    having skulls in having an open mind. auto time-outs is removing the possibility for any open-mindedness.

    1-0
  11. Joined
    25 Apr '06
    Moves
    5939
    08 Nov '09 19:10
    Originally posted by trev33
    auto time-outs is removing the possibility for any open-mindedness.
    You seem to be a bit closed-minded (is that a word?) about that
  12. Joined
    10 Jan '08
    Moves
    10264
    08 Nov '09 19:24
    Originally posted by heinzkat
    You seem to be a bit closed-minded (is that a word?) about that
    if it wasn't before, it is now.

    i really don't see the problem the way it is now. in otb when you see your opponents clock has ran out you say and you win the game. why should it be automatic here? you see it, you click it, you win. simples.
  13. SubscriberVery Rusty
    Treat Everyone Equal
    Halifax, Nova Scotia
    Joined
    04 Oct '06
    Moves
    414434
    08 Nov '09 19:411 edit
    Originally posted by trev33
    if it wasn't before, it is now.

    i really don't see the problem the way it is now. in otb when you see your opponents clock has ran out you say and you win the game. why should it be automatic here? you see it, you click it, you win. simples.
    Auto would be more usefull to those who actually are here to play chess, and have heavy game loads.

    Sorry to see the lobotomy didn't work for you. Probably one of the reasons, they are rarely used now.

    It always amazes me how the people who play the least amount of chess have the most to say about it.
  14. SubscriberMctayto
    Highlander
    Joined
    10 Dec '04
    Moves
    794667
    08 Nov '09 20:54
    Originally posted by SwissGambit
    I'd like an option to SET AUTOSKULL ON.
    Just rec'd your post, can't really believe that I am the first though.
  15. Standard memberSwissGambit
    Caninus Interruptus
    2014.05.01
    Joined
    11 Apr '07
    Moves
    92274
    08 Nov '09 23:48
    Originally posted by trev33
    if it wasn't before, it is now.

    i really don't see the problem the way it is now. in otb when you see your opponents clock has ran out you say and you win the game. why should it be automatic here? you see it, you click it, you win. simples.
    Yeah...you can also make illegal moves in OTB, and the opponent has to make a claim to get it nullified.

    Should we remove legality checking from the RHP interface? 😵
Back to Top