No, its not than important, but I dare say it's more important than most of the other things being suggested.
This is a chess site after all, and such a variant would help it out. How often do you see new users complaining about how long their opponents take to move?
Blitz is different. I want to play correspondence chess, because I like the fact that I am able to use the analysis board and opening databases - I just want the option to play faster.
Like I said, if you don't want to play with those time controls, you don't have to use them.
The option is already there for touraments, so it's not like it would take huge amounts of work for the admins.
Originally posted by clandarkfireTypically, tournaments with zero-day timeouts provide timebanks of 21 days (for hardcore
Why isn't it possible to set up zero day timeout games as challenges or open invites?
tournaments) and even 60 days (for the annual championship). If you are suggesting 0/21
challenges and open invites, I think it's an excellent idea.
Originally posted by Very RustyNo, I mean that your timebank starts depleting as soon as your opponents moves. This could be with 7 day timebank, 21 day timebank, 60 day timebank, or 300 day timebank, whatever you want.
Ok, but zero day timeout, would mean you have to finish the game in 24hrs right?
0/21 or 0/28 would be easiest to implement.
Originally posted by SuzianneResponsible individuals will not accept games whose time controls are too fast for them.
Could you also arrange it so that my rating is not compared to the ratings of those people who won most of their games on timeout?
If your rating is really that important to you, then I believe you are among a minority.
Originally posted by clandarkfireOk, I see what you mean.
No, I mean that your timebank starts depleting as soon as your opponents moves. This could be with 7 day timebank, 21 day timebank, 60 day timebank, or 300 day timebank, whatever you want.
0/21 or 0/28 would be easiest to implement.
Wouldn't be my cup of tea, but hey those who like it why not.