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The games have finished...He gave me mate in one right before timing me out...I just resigned the other to stop his satisfaction.

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Originally posted by GalaxyShield
The games have finished...He gave me mate in one right before timing me out...I just resigned the other to stop his satisfaction.
Well done, Wobble. You have qualified for the World Championship in Losership.

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Originally posted by Nordlys
Well done, Wobble. You have qualified for the World Championship in Losership.
Thank you

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Originally posted by GalaxyShield
The games have finished...He gave me mate in one right before timing me out...I just resigned the other to stop his satisfaction.
Is your mother well again?

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Originally posted by gambit05
Is your mother well again?
It's questionable right now. She's having a horrible day today as well as the last couple days (diabetes mixed with a liver disease isn't good). She's trying to get everything worked out as far as a diet for her diabetes goes (she can't have wheat and something else that I can't remember). I'm really not sure where things are going, but she has the doctors to help her now, well, kinda. We'll see I guess.

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Originally posted by GalaxyShield
It's questionable right now. She's having a horrible day today as well as the last couple days (diabetes mixed with a liver disease isn't good). She's trying to get everything worked out as far as a diet for her diabetes goes (she can't have wheat and something else that I can't remember). I'm really not sure where things are going, but she has the doctors to help her now, well, kinda. We'll see I guess.
I hope she gets better soon. 🙂

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Originally posted by welsharnie
I hope she gets better soon. 🙂
Thank you 🙂. I appretiate it 🙂.

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I never realised after you time out, the option can be kept going. Surely this allows people to claim wins after playing on for many moves, and then finding themselves about to lose?

Would this sort of scenario be better?
- Picture a game between player A and player B takes place.
- Player A is away, and sets his vacation flag and reason (or maybe even not), and player B does not time him out (being the kind soul he is).
-Player A comes back and makes a move.
-When player B now next makes a move, his option to use the skull is null and void, unless player A steps out of time again.

(If people think this might be a good idea, I will post it in the ideas forum).

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Originally posted by GalaxyShield
It's questionable right now. She's having a horrible day today as well as the last couple days (diabetes mixed with a liver disease isn't good). She's trying to get everything worked out as far as a diet for her diabetes goes (she can't have wheat and something else that I can't remember). I'm really not sure where things are going, but she has the doctors to help her now, well, kinda. We'll see I guess.
All the best for your mother! This is the first time I have heard someone can't eat wheat because of diabetes. Isn't that rather because of her liver disease, or maybe some other condition like celiac disease? Having to avoid wheat is quite annoying, it's amazing how many products contain wheat.

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Originally posted by GalaxyShield
It's questionable right now. She's having a horrible day today as well as the last couple days (diabetes mixed with a liver disease isn't good). She's trying to get everything worked out as far as a diet for her diabetes goes (she can't have wheat and something else that I can't remember). I'm really not sure where things are going, but she has the doctors to help her now, well, kinda. We'll see I guess.
I wish her and you all the best.

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Originally posted by Nordlys
All the best for your mother! This is the first time I have heard someone can't eat wheat because of diabetes. Isn't that rather because of her liver disease, or maybe some other condition like celiac disease? Having to avoid wheat is quite annoying, it's amazing how many products contain wheat.
Yeah, I was shocked by the wheat as well. I guess she's almost alergic to carbohydrates it seems, she gets sick (slowly I think, not sure) and it throws her diabetes into a whirl spin. Her blood sugar over the last maybe half a year or so has constantly been over 300, and sometimes jumping over 500. I'm not to sure about a lot of things, things are things I've just observed and heard her talk about. I haven't got an official briefing yet 😛.

Edit: I'm not actually sure what the liver disease is, I think hers is Nash. I have a liver disease to but mine is different I think. The doctor said (after over a year of testing and 2 biopsies) that I had diabetes, jsut a twisted kind that screws up the liver or something, I'm not to sure about that. But my mom said I can't have it cause I don't have high blood sugar, because it never changes. But I have insilin resistance (high) and I guess that's half of diabetes.

Our family is weird when it comes to diseases.

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Originally posted by welsharnie
I never realised after you time out, the option can be kept going. Surely this allows people to claim wins after playing on for many moves, and then finding themselves about to lose?

Would this sort of scenario be better?
- Picture a game between player A and player B takes place.
- Player A is away, and sets his vacation flag and reason (or maybe ev ...[text shortened]... f time again.

(If people think this might be a good idea, I will post it in the ideas forum).
The situation which occurred in Wibblewobbloser's games only occurs in games which run on timebank only. Normally, if a player has used up his timebank, but starts moving again before getting timed out, the other player can only time him out again if he uses more than the allowed time to move.

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Originally posted by welsharnie
I never realised after you time out, the option can be kept going. Surely this allows people to claim wins after playing on for many moves, and then finding themselves about to lose?

Would this sort of scenario be better?
- Picture a game between player A and player B takes place.
- Player A is away, and sets his vacation flag and reason (or maybe ev ...[text shortened]... f time again.

(If people think this might be a good idea, I will post it in the ideas forum).
The only time this is an issue is with zero-timeout games (which is the case of the galaxy vs wobble match)

If there's a timeout the skull option disappears until the player next exceeds the timeout.

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Originally posted by Nordlys
The situation which occurred in Wibblewobbloser's games only occurs in games which run on timebank only. Normally, if a player has used up his timebank, but starts moving again before getting timed out, the other player can only time him out again if he uses more than the allowed time to move.
Ah right, thanks for that. I forgot those kind of games were possible.