1. Standard memberSwissGambit
    Caninus Interruptus
    2014.05.01
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    21 Jun '10 17:161 edit
    Originally posted by clandarkfire
    Engines are programed in strange ways, and due to some programming glitches or other issues, they often cannot find mate in twos...
    I've seen this, but the machine usually finds some other forced mate if there is a mate in 2 possible in the position. The programmers aren't picky about how fast it mates as long as it finds a forced mate that works well enough.

    Use a mate search engine and the comp will never miss a mate in two [except for perhaps those that require retrograde analysis].
  2. Standard memberSwissGambit
    Caninus Interruptus
    2014.05.01
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    92274
    21 Jun '10 17:18
    Originally posted by Sever
    I was operating on the assumption that the solution posted by sbacat (which was the first good solution i reached before trying out different first moves) was the correct one.

    Assuming that Greenpawn's solution is correct (and not a joke) then my question has been answered. As is usual in puzzles of all types, the devil was in the detail, or lack thereof, i ...[text shortened]... d was "white to move and win in such a manner as no engine would and no sane person could!"
    Well, there was a warning that the puzzle was for 2000+ rated players... ๐Ÿ˜ต
  3. Joined
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    21 Jun '10 18:16
    ..Never seen that puzzle before kept me glued to my board for well over an hour last night...good puzzle.
  4. Standard memberavalanchethecat
    Not actually a cat
    The Flat Earth
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    09 Apr '10
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    21 Jun '10 18:28
    Yeah good one. I was miles away.
  5. Joined
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    21 Jun '10 18:43
    Originally posted by Sever
    Perhaps someone can tell my why an engine would have trouble solving this? And, for that matter, why a 1400 ranked player would have trouble with it? Qc5 is the obvious first choice and from there it doesn't appear to be too difficult to get a mate (even if two of black's moves aren't forced). What am i missing?
    Huh?
  6. Joined
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    21 Jun '10 18:44
    Originally posted by Sever
    Assuming that Greenpawn's solution is correct (and not a joke) then my question has been answered.
    It took ChestUCI about 2 - 1/4 hours on my PC to confirm greenpawn's solution. Sometimes you can't quite tell if greenpawn is pulling your leg, but this time he was on good behavior. ๐Ÿ˜€
  7. Subscribersonhouse
    Fast and Curious
    slatington, pa, usa
    Joined
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    21 Jun '10 21:33
    Originally posted by greenpawn34
    It was posted ages ago. (or one very similiar to it)

    I actually found the winning idea but screwed up the play with the
    Bishop and the a-pawn. If I recall I stumbled by not finding Ba1.

    (then I did not know if I was on the right path or had fallen into
    the composers trap)

    Think it was Swiss G or Heinzkat who put me right.

    Excellent study. ...[text shortened]... 4 8. Bb2 a3 9. Ba1 a2 10. Bb2 a1=Q 11. Bxa1 Nd5+ 12. Ke6+ Nc3 13. Bxc3+ Qxc3 14. f8=Q[/pgn]
    There seems to me a big problem with that solution, I looked at that move among a bunch of others. With Q-c8, tell me why black does not have Q-e6 check which seems to me to bust the thing wide open, forks king and queen, protected by pawn, white gets a pawn but it looks to me like the pawns come off and its a draw. White at that point could even win the knight and be a bishop up, still a draw or if white totally screws up, actually loses.
  8. Joined
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    847
    21 Jun '10 21:51
    Originally posted by sonhouse
    There seems to me a big problem with that solution, I looked at that move among a bunch of others. With Q-c8, tell me why black does not have Q-e6 check which seems to me to bust the thing wide open, forks king and queen, protected by pawn, white gets a pawn but it looks to me like the pawns come off and its a draw. White at that point could even win the knight and be a bishop up, still a draw or if white totally screws up, actually loses.
    Qxe6 fxe6 g6xh7 and Black is hurtin' real bad.
  9. Subscribersonhouse
    Fast and Curious
    slatington, pa, usa
    Joined
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    21 Jun '10 21:562 edits
    Originally posted by Mad Rook
    Qxe6 fxe6 g6xh7 and Black is hurtin' real bad.
    Yep, a little more work and I found that. I and I guess everyone else tried to find moves that stopped whites roller but the sequence is logical and unstoppable. So it is a 14 move mate, and even faster wins if black doesn't find that sequence.
  10. e4
    Joined
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    42492
    22 Jun '10 01:27
    Originally posted by Mad Rook
    It took ChestUCI about 2 - 1/4 hours on my PC to confirm greenpawn's solution. Sometimes you can't quite tell if greenpawn is pulling your leg, but this time he was on good behavior. ๐Ÿ˜€
    I did not really solve it as in solving it.

    This time I remembered the solution from the last time when I nearly
    solved it. So I did put the work in and found (everntullay stumbled upon)
    the winning idea. But not this time.

    Glad a box confirmed it because I was getting 'nips'.

    (nips=inner eye. Never ignore the gut feeling. Here it is most likely telling
    me I had seen this before).

    "Sometimes you can't quite tell if greenpawn is pulling your leg..."

    I post as I play young Sir,

    Is the sac sound or is he bluffing?
    Is the post genuine or is it a gag?

    Keep 'em guessing. ๐Ÿ˜‰
  11. Joined
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    847
    22 Jun '10 02:17
    Originally posted by greenpawn34
    I did not really solve it as in solving it.

    This time I remembered the solution from the last time when I nearly
    solved it. So I did put the work in and found (everntullay stumbled upon)
    the winning idea. But not this time.

    Glad a box confirmed it because I was getting 'nips'.

    (nips=inner eye. Never ignore the gut feeling. Here it is most likely telling
    me I had seen this before).
    The only extra information that ChestUCI came up with was an alternate line near the end. (Still mate in 14).

    11...Qc3+ 12. Bxc3 Nd5+ 13. Ke6+ Nxc3 14. f8=Q#
  12. Subscribersonhouse
    Fast and Curious
    slatington, pa, usa
    Joined
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    23 Jun '10 01:02
    Originally posted by Mad Rook
    The only extra information that ChestUCI came up with was an alternate line near the end. (Still mate in 14).

    11...Qc3+ 12. Bxc3 Nd5+ 13. Ke6+ Nxc3 14. f8=Q#
    Mariska said this is a 2000+ puzzle. What I am wondering is how + is it? I get the feeling even the 2300 crowd would not solve this one. What is the lowest rated that actually solved it without computer help? At least as much help as comps could give in this situation.
  13. Joined
    21 Jan '07
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    22359
    23 Jun '10 10:071 edit
    Originally posted by Mariska Angela
    Hello,

    White to move and win!

    -MA
    What about:
    Qc5+ kg8, pxh7+ kxh7, Qh5+ kg8, Qg5+ kf8 or kh8, Qg7++ Mate

    Also, Qc8 seems to work as well.
    Qc8 qe6+, Qxe6 px6, Ph7 and black cannot prevent new queen.
    or
    Qc8 ph7xg6, Be7+ kg8, Qxe8

    Unless I'm missing something crucial.

    (I was trying to get Mariska's board to post again, but no success.)
  14. Standard memberMariska Angela
    Nyuszi, golyรณ!
    Joined
    28 Jul '09
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    9914
    23 Jun '10 12:30
    Originally posted by HobbesVsTigger
    What about:
    Qc5+ kg8, pxh7+ kxh7, Qh5+ kg8, Qg5+ kf8 or kh8, Qg7++ Mate

    Also, Qc8 seems to work as well.
    Qc8 qe6+, Qxe6 px6, Ph7 and black cannot prevent new queen.
    or
    Qc8 ph7xg6, Be7+ kg8, Qxe8

    Unless I'm missing something crucial.

    (I was trying to get Mariska's board to post again, but no success.)


    1. Qc5+ Kg8
    2. gxh7+ Kh8



    and white has nothing. Queen exchange in most cases is draw or in other cases black can sacrifice the a8 knight on c7 for perpetual.


    The other is the same. I think you meant

    1. Qc8 Kg8 (not Qe6)
    2. gxh7+ Kh8



    and white can take the kinght for perpetual. ๐Ÿ˜•
  15. Joined
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    1174
    23 Jun '10 13:41
    Originally posted by greenpawn34
    Here is the solution - if you don't want to see it, then look away now.
    That solution broke my brain
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