it is just me or do the knights seem a lot more powerful during the end game; i for one hate playing against knights at the end; trying to work out a pawn promotion with those hopping around like crazy gets me every time! i was recently playing an end game where i could have sacrificed my queen for two rooks; with regard to points it seems a good deal, yet i decided to keep the queen, still felt i had the upperhand for some reason and i won... its strange how points seem to lose all perspective once the end game comes around... to give an example, would anyone still value a pawn as having only one point at this stage?
a knight is best for closed positions, and a bishop is best for open positions, generally. The king is a mighty powerful weapon so you should (as safely as possible) march your king up as early on in the endgame as you see fit to go where the action is. Its like the aim is to keep him alive til the endgame then bring him out to promote a pawn, or win the endgame somehow.
Dont qoute me on that, my endgames are terrible.
Originally posted by WulebgrActually in an end game on one side of the board, a knight is often better than a bishop due to it's ability to influence both color squares. For instance in the case of rook pawn + minor piece +king vrs lone king. If the winning sides king is far away, and the weak sides king close to the action then...
Knights are best with lots of pieces on the board. As pieces come off, the knight loses strength.
Sorry, but you seem to have it backwards.
Unless the pawn is on the seventh rank the knight + king + pawn will win., if it is on the seventh, the defending side may force a draw
the bishop will defend the pawn until the king arrives, but if the queening square is not the color of the bishop, then the defending side will draw. If it is, the bishop will win.
Originally posted by GreatSantinithis kind of endgame is called "middlegame"
In the endgame I like to have a queen or two and both rooks, plus one knight and one bishop. That generally works out well for me....plus it doesn't hurt to have three connected passed pawns on the 7th rank.
Especially when your opponent has about the same pieces,...
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