That was my prefered opening for a while before I quit playing. I still bring the knights forward like I'm working that opening, but I forgot how it goes after I place the two knights.
Does anyone know how it's supposed to go? Is it popular for anyone else?
I like it because the knights can guard multiple pawns easily, and are pretty mobile.
Originally posted by Daphnes That was my prefered opening for a while before I quit playing. I still bring the knights forward like I'm working that opening, but I forgot how it goes after I place the two knights.
Does anyone know how it's supposed to go? Is it popular for anyone else?
I like it because the knights can guard multiple pawns easily, and are pretty mobile.
It is a particular defense not any old game where the 4 Knights are bought out. It is solid and reliable but in my opinion rather boring and drawish so best avoided by white.
Originally posted by Daphnes That was my prefered opening for a while before I quit playing. I still bring the knights forward like I'm working that opening, but I forgot how it goes after I place the two knights.
Does anyone know how it's supposed to go? Is it popular for anyone else?
I like it because the knights can guard multiple pawns easily, and are pretty mobile.
Alright. I had a guy resign on me because I grabbed his queen soon into the game.
FKD may not be the most exciting opening for you, and that's fine. I'm not big on memorizing moves and stuff, so I have little opinion on moves in general.
I use the 4. g3 Four Knights against e5. It's not as open and tactical as some other double king's pawn games and is sort of similar to the Closed Sicilian in its plans.
Talking about the four nights defence (I assume you don't mean the four nights in the english...). A year ago I was experimenting some with the petroff (1.e4 e5 2.Nf3 Nf6) I found it to be extremely common among lower rated players to stear the game into the four nights by playing 3.Nc3 Nc6
Originally posted by bikingviking Talking about the four nights defence (I assume you don't mean the four nights in the english...). A year ago I was experimenting some with the petroff (1.e4 e5 2.Nf3 Nf6) I found it to be extremely common among lower rated players to stear the game into the four nights by playing 3.Nc3 Nc6
English, 4 Knights is a different defense.
Thats the point I was trying to make which is why I posted a 4 Knights game (well got the reference wrong and posted a Morra gambit actually) - lots of people seem to assume the 4 Knights is any game where the 4 Knights are bought out which, of course, is not the case.
I assume we are talking about the 4 Knights solely.
So now we are talking about things like the scotsh four nights, the spannish four nights and the four nights rubinstein variation wich is the main line. (Pretty boring in cc but works fine in blitz...😛).