1. Joined
    29 Jul '06
    Moves
    2414
    21 Aug '06 01:27
    If you don't want something too aggresive and with few variations, then try the King's Indian Attack. It's a bit passive for white and the formation can be set up against almost anything black plays.

    and 1. c3 is retarted. If you want to play d4 then play 1. d4 right away...

    another way to look at it is: if you were white, would you play the line 1. d4 d5 2. c3?! which transposes to the same position as 1. c3?! d5 2. d4
  2. Standard memberSir Timothy
    The Seer of Seers
    Jackson, NJ
    Joined
    11 Mar '06
    Moves
    12101
    21 Aug '06 01:45
    Why not the Barcza Opening? It is quite safe.
  3. Joined
    06 Jul '06
    Moves
    2926
    21 Aug '06 03:41
    [Event "uChess rated"]
    [Site "www.uchess.com"]
    [Date "2006.8.20"]
    [Round "?"]
    [White "EcstremeVenom"]
    [Black "Special Escort"]
    [Result "1-0"]

    1. c2-c3 e7-e5 2. d2-d4 e5-e4 3. g2-g3 b7-b6 4. Bf1-g2 Bc8-b7 5. Qd1-c2 Ng8-f6 6. Bc1-g5 d7-d5 7. Nb1-d2 h7-h6 8. Bg5xf6 Qd8xf6 9. c3-c4 c7-c5 10. c4xd5 Bb7xd5 11. Bg2xe4 Bd5-c6 12. Be4xc6 Nb8xc6 13. Qc2-e4 Bf8-e7 14. d4-d5 Qf6xb2 15. Ra1-b1 Qb2-e5 16. d5xc6 Qe5xe4 17. Nd2xe4 Ra8-c8 18. Ng1-f3 Rc8xc6 19. O-O O-O 20. Rb1-d1 Rc6-e6 21. Ne4-c3 Be7-f6 22. Nc3-d5 Re6xe2 23. Nd5xf6 g7xf6 24. Rd1-d2 Re2-e4 25. Rf1-d1 Kg8-g7 26. Kg1-g2 Re4-a4 27. Nf3-h4 a7-a5 28. Rd2-e2 b6-b5 29. Rd1-d5 Rf8-c8 30. Nh4-f5 Kg7-h7 31. Rd5-d7 c5-c4 32. Re2-e7 c4-c3 33. Re7xf7 Kh7-g6 34. Nf5-h4 Ra4xh4 35. g3xh4 Rc8-c4 36. Kg2-g3 c3-c2 37. Rf7-g7 Kg6-f5 38. Rg7-e7 c2-c1=Q 39. Rd7-d5 Kf5-g6 40. h4-h5 1-0
  4. Joined
    02 Feb '06
    Moves
    8557
    21 Aug '06 03:56
    Originally posted by EcstremeVenom
    [Event "uChess rated"]
    [Site "www.uchess.com"]
    [Date "2006.8.20"]
    [Round "?"]
    [White "EcstremeVenom"]
    [Black "Special Escort"]
    [Result "1-0"]

    1. c2-c3 e7-e5 2. d2-d4 e5-e4 3. g2-g3 b7-b6 4. Bf1-g2 Bc8-b7 5. Qd1-c2 Ng8-f6 6. Bc1-g5 d7-d5 7. Nb1-d2 h7-h6 8. Bg5xf6 Qd8xf6 9. c3-c4 c7-c5 10. c4xd5 Bb7xd5 11. Bg2xe4 Bd5-c6 12. Be4xc6 Nb8xc6 13. Qc2 ...[text shortened]... Kg2-g3 c3-c2 37. Rf7-g7 Kg6-f5 38. Rg7-e7 c2-c1=Q 39. Rd7-d5 Kf5-g6 40. h4-h5 1-0
    OH WOW, you recorded 1 win!!! Amazing, I'm totally swayed. You really showed us.
  5. Joined
    06 Jul '06
    Moves
    2926
    21 Aug '06 04:01
    Originally posted by cmsMaster
    OH WOW, you recorded 1 win!!! Amazing, I'm totally swayed. You really showed us.
    LOL i asked for help not to be criticized you fruitcake.
  6. Joined
    02 Feb '06
    Moves
    8557
    21 Aug '06 04:03
    Originally posted by EcstremeVenom
    LOL i asked for help not to be criticized you fruitcake.
    Fruitcake?? I'm not the one playing 1.c3, buddy. And in that post you didn't ask for help, you just posted a game. Which I didn't bother looking over because I'm sure there are major tactical errors in there...
  7. Joined
    06 Jul '06
    Moves
    2926
    21 Aug '06 04:06
    Originally posted by cmsMaster
    Fruitcake?? I'm not the one playing 1.c3, buddy. And in that post you didn't ask for help, you just posted a game. Which I didn't bother looking over because I'm sure there are major tactical errors in there...
    this whole thread was for help not criticism.
  8. Joined
    02 Feb '06
    Moves
    8557
    21 Aug '06 04:22
    Originally posted by EcstremeVenom
    this whole thread was for help not criticism.
    Criticism helps sometimes.
  9. Joined
    06 Jul '06
    Moves
    2926
    21 Aug '06 04:27
    Originally posted by cmsMaster
    Criticism helps sometimes.
    i just got smashed with c3 lol.
  10. Joined
    21 Feb '06
    Moves
    6500
    21 Aug '06 06:13
    Allow me to try and Explain, why 1.c3 is bad.


    In the opening Developing peices is the only way to survive, let alone win. therefore, the best moves are those that hinder your openants development, and at the same time, improve your own.

    Good things about 1. c3
    A) can support d4 (IF IT ADVANCES)
    B) gives Queen diagonal


    Good things about 1.e5
    1. e5
    A) controls the centre
    B) Opens up files diagonals for bishop AND Queen. (2 for 1)



    what makes 1.c3 bad is two things

    A) 1.e5 does MORE (thus should be prefered)
    B) C3 is almost allways a good square for a Knight, By putting a pawn there you hinder your own development -- hence, 1.c4 is considered a MUCH BETTER MOVE
  11. Joined
    19 Nov '05
    Moves
    3112
    21 Aug '06 06:44
    Good analysis, but I think you mean e4.
  12. Standard memberbosintang
    perpetualEditMonkey
    Nova Scotia
    Joined
    14 Jan '06
    Moves
    10177
    21 Aug '06 06:461 edit
    As someone below a 1200 rating, you should have absolutely no clue what a grob is let alone what to do with one when you see one.

    Seriously: don't get concerned about the opening. Play 1. e4 (or d4 if you insist), learn the opening principles, and go from there. Rather than memorising a few opening lines that won't get you very far, its better to make play by principles, and analyse your mistakes afterwards so that you don't repeat them.

    It also helps reading annotated games, like the ones on www.academicchess.org.
  13. Joined
    21 Feb '06
    Moves
    6500
    21 Aug '06 08:49
    Originally posted by exigentsky
    Good analysis, but I think you mean e4.
    Well, When I post I ALLWAYS get something wrong; better it be a typo than flawed thinking.

    1.e4 it is, not e5.
  14. Standard memberAnonymousnumber1
    Just call me
    Gark
    Joined
    10 Aug '06
    Moves
    18538
    21 Aug '06 09:04
    I prefer c4, or e4 so I can follow with c4.

    The whale is where it's at, yo.
  15. Standard memberentonox
    The Knox Postulate
    Altham,Lancs
    Joined
    08 Jun '06
    Moves
    33317
    22 Aug '06 23:56
    Its late to join this thread, but seriously - if you are after learning the moves then you aren't playing chess, cos your opponent won't have learnt the same moves as you - you'll do better if you control the centre, develop, don't grab pawns and when you have the advantage - ATTACK!!!!
    fritz will play any first move and beat any challanger (yes, even you Gary or was that deep blue??) why - because moves 2 to the end control the centre, develop quickly, fritz doesn't grab pawns and when fritz has the advantage fritz ATTACKS!!!! btw - lol with g4
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