Originally posted by Feastboycc means correspondance chess (or crowd control if you play wow)
I don't know what 'cc' is either but I get the gist. Wouldn't a chess engine take quite a bit of time to run middle game scenarios though? I doubt you could use it that quickly could you?
Besides which if the moves are indicative of a chess engines moves then the amount of time taken to make those moves wouldn't matter too much would it?
Originally posted by scandiumTo scandium (and others, but scandium has been the most outspoken here):
...its nothing personal for me...
As I explicitly said earlier, I am still not convinced of ih8sens' innocence, but yet still not convinced of his guilt beyond a reasonable doubt. If I did not say this earlier, I had meant to convey it: I know that we must trust the game moderators to do what they do; I don't intend to say that they don't know what they are doing or how to make their decisions fairly. I simply feel rather helpless to sit by without knowing any of their specific reasons or evidence; this is why I researched those statistics in the first place. I will most likely always have these unanswered questions lingering with me, because, as I said, we will never know what evidence was specifically used. And finally, I also agree that ih8sens could have very well simply used computer analysis from time to time, or only a handful of moves from here to there. I think we are more in agreement than disagreement.
I want to address this specific quote of yours because I do think it is personal to each member of the RHP community. No matter what others say, I genuinely have a new sense of worry about cheating "appearances" (rating jumps), which is unquestionably a factor in cheating allegations, if not the indictments themselves. For example, you yourself have already let loose cheating allegations yourself on Mad Mac MacMad, which frankly I believe to be very personal and very hostile indeed. Also, take a look at my own rating graph. I went from 1515 to 1815 in six months (which was a month faster than ih8sens); how am I to know that I won't play someone who will be suspicious of my rating and report me?
Again, I have many questions that will linger on with me unanswered.
Nonetheless, I feel it is time to move on from ih8sens, even though the issues around his ban still seem very relevant.
Originally posted by wittywonkaFrom the 2 games that we are currently playing I would say there is no chance that you use an engine, so there. 🙂
To scandium (and others, but scandium has been the most outspoken here):
As I explicitly said earlier, I am still not convinced of ih8sens' innocence, but yet still not convinced of his guilt beyond a reasonable doubt. If I did not say this earlier, I had meant to convey it: I know that we must trust the game moderators to do what they do; I do ...[text shortened]... e to move on from ih8sens, even though the issues around his ban still seem very relevant.
Originally posted by coquetteI just saw Dragonfire's thread about cheating (with 147 posts) so nevermind.
you answered your own question.
my 2 cents on this issue - RHP wouldn't ban someone without good reason. just don't cheat and you'll be fine. And if winning on RHP is SO important to you that you need to cheat - you have bigger issues than we can solve here!
Originally posted by FeastboyIf you play a single game in real-time, so that the "thinking" time also includes your opponents move, then one can safely say that a decent engine on a decent computer will provide you with an impressive analysis, beyond human ability, even if the moves are made only seconds apart. Engines use hash tables to recall earlier analysis, so as each new move is fed into them the basic building blocks of their updated analysis is already in place.
I don't know what 'cc' is either but I get the gist. Wouldn't a chess engine take quite a bit of time to run middle game scenarios though? I doubt you could use it that quickly could you?
Besides which if the moves are indicative of a chess engines moves then the amount of time taken to make those moves wouldn't matter too much would it?
The speed at which someone plays can never preclude the possibility of engine use.
However, I would seriously question any human's ability to play as accurately as a computer within the same limited time frame. Just try to play a 5 or 10 second blitz against Fritz or Shredder and you'll be destroyed. Only as the time between moves increases, does the gap between human and engine performance begin to narrow.
Originally posted by Dragon FireYour concerns are noted, but I've said my piece on that and we too will have to agree to disagree on this issue.
I fear you exaggerate the benefit of "engine assisted" research and underestimate the strength of the players who do it.
Pre game research is almost exclusively the domain of [b]stronger players and, generally, I do not include myself in that. I have undertaken pre game research no more than a dozen times and always against opponents rated 100+ po ...[text shortened]... g an engine assisted game. Although you have not said so much on that I think we agree.[/b]