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Mate with K & 2R vs K

Mate with K & 2R vs K

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Originally posted by Jusuh
yet another failed attempt to sound cool.
when you get a bit long in the tooth, appearing cool doesn't really concern you much. 🙂

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Originally posted by Varenka
I think your analogy is useful. However, I'd point out that the rook itself is not a fence post but rather a gap in the fence! An enemy king on b5 can move to a6. 🙂
Anticipation friend, anticipation🙂

You do not allow the king to get to b5 or b7 if you have a rook on a6. When he gets there you move the "Fence Post" to the other side as far away from the king as possible, h6.

The queen is a true fence post with additional powers.

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Originally posted by Shinidoki
Here's my tutorial:-

Step 1) drop a rook.
Step 2) find the other guide on how to mate K+R v K


why bother teaching endgames with irelevant material? (eg. N+Q+K v K)

N+K v K+Q, on the other hand is much more useful.
K + R + R vs. K is much faster than K + R vs. K even if you do use extra pieces...

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Originally posted by Shinidoki
Here's my tutorial:-

Step 1) drop a rook.
Step 2) find the other guide on how to mate K+R v K


why bother teaching endgames with irelevant material? (eg. N+Q+K v K)

N+K v K+Q, on the other hand is much more useful.
Thread 57743

Hope you find it useful. Always glad to help.

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Originally posted by Dragon Fire
The easiest of all endings to force as the 2R can do this without involving the K.

From this position (black to move)

[fen]4k3/8/8/8/8/8/8/R3K2R[/fen]

1. ... Kf7
[b] The King cannot be mated in the centre so go there


2. Ra6
Restrict the Kings space as much as possible

3. ... Kg7
Preventing Rh7+
...[text shortened]... [/b][/i]

6. ... Kf1
There is nothing else

7. Rh8++

K & Q vs K coming up[/b]

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(Amended post to satisfy those of you who noticed careless typos)

The easiest of all endings to force as the 2R can do this without involving the K.

From this position (black to move)



1. ... Kf7
The King cannot be mated in the centre so go there

2. Ra6
Restrict the Kings space as much as possible

3. ... Kg7
Preventing Rh7+

4. Ke2
Freeing the Rh1 to move to the b file. Rh2 is just as effective

4. ... Kg8
Still preventing Rh7

5. Ra7
Restricting the K to the back rank

6. ... Kf8
There is nothing else

7. Rh8++

K & Q vs K coming up[/b]

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Originally posted by Dragon Fire
See my post above - it moves to f8!
Ok. I was just having fun with it but it does matter that it is correct since new players looking for the info might not know any better.
I just edited out my original posts.

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The King cannot be mated in the centre so go there
In fact with K+R+R v K mate can be forced on any square on the board. It is easier and quicker to do it on the edge, and the Rooks can do this without the help of the King. However, to force it an a non-edge square all three pieces must be used. If you like to set up any starting position and state on which square you want the mate to occur, I will demonstrate this.

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Originally posted by Essex 3
In fact with K+R+R v K mate can be forced on any square on the board. It is easier and quicker to do it on the edge, and the Rooks can do this without the help of the King. However, to force it an a non-edge square all three pieces must be used. If you like to set up any starting position and state on which square you want the mate to occur, I will demonstrate this.
You are right, of course. It is simplier easier to force the king to the edge.

Here is a mate in the centre which would be somewhat more difficult to force.



Why don't you tell newbies how to get here from my starting position (pieces on original squares).

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Originally posted by Dragon Fire
The easiest of all endings to force as the 2R can do this without involving the K.

From this position (black to move)

[fen]4k3/8/8/8/8/8/8/R3K2R[/fen]

1. ... Kf7
[b] The King cannot be mated in the centre so go there


2. Ra6
Restrict the Kings space as much as possible

3. ... Kg7
Preventing Rh7+
...[text shortened]... [/b][/i]

6. ... Kf1
There is nothing else

7. Rh8++

K & Q vs K coming up[/b]
Why take the long road?
1. ... Kf7
2. Rh6 Kg6
3. Rb6
4. Ra7
5. Rb8+

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Originally posted by buffalobill
Why take the long road?
1. ... Kf7
2. Rh6 Kg6
3. Rb6
4. Ra7
5. Rb8+
King can't go to g6 with Rook on h6!

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I still like my tutorial best ... 🙂

anyway, whats with bumping old dead threads?

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