Originally posted by petrovitchHave you tried the games explorer?
It looks like downloading a file would be faster and better than email. I may want to examine the games of a particular player, opening, endgame motif. The database is huge and could be a great resource for knowledge.
It's not complete - but there are a lot of games in there for people on the site. I think the idea is it gets refreshed every so often.
http://www.timeforchess.com/gamesexplorer
There are also the masters games to wade through.
Originally posted by FabianFnasDownloading somebody's entire game database IS possible. Just not through the RHP interface.
One by one is possible, by copy and paste.
A whole bunch is not possible, only your own.
But I support the idea, though.
I believe the plan is to have this implemented as part of the Games Explorer.
D
Originally posted by RagnorakYou mean the "Downloading somebody's entire game database IS possible. Just not through the RHP interface." part?
It is possible now.
It is also a future plan to incorporate the functionality into the GUI of RHP. Read my first post in this thread.
D
What interfaces are available to the game database exept the RHP one?
Originally posted by FabianFnasInterfaces that you write yourself, maybe. All I know is that downloading an entire user's games IS possible. How do I know this? Because a user has emailed me my entire game database in the past, which he got from the RHP database.
You mean the "Downloading somebody's entire game database IS possible. Just not through the RHP interface." part?
What interfaces are available to the game database exept the RHP one?
There is a difference between impossible (as you stated in your original reply) and difficult.
D
I could write a client code to fetch this information in a matter of minutes, but that is very inefficient and would consume a large amount of bandwidth if used extensively. Client code would have to open just as many web pages internally as you would by hand. That wastes a lot of time and computer resources. Server code would be much better for all concerned.
Let me explain how easy this would be to implement. Now we are allowed to email our own games. The default player is the member. Adding a simple text field asking for a member's alias is all that is required (other than validation of course). So we are debating somethingn as simple as adding a single line of HTML code to the email script already written.
Obtaining the games of masters is not my objective. You can download those games from lots of sites. It is of interest to me to download just the games of a player. It helps to study the games of an opponent before you play. And believe me most of the games I play are not with masters.
Originally posted by petrovitchAs I said in my first post, I believe that admin plan on including this functionality.
Let me explain how easy this would be to implement. Now we are allowed to email our own games. The default player is the member. Adding a simple text field asking for a member's alias is all that is required (other than validation of course). So we are debating somethingn as simple as adding a single line of HTML code to the email script already writt ...[text shortened]... s of an opponent before you play. And believe me most of the games I play are not with masters.
I don't believe anybody is debating that your idea is a good one. Fabian said it was impossible to do at the moment, which is factually incorrect.
As for the implementation, I think you underestimating possible problems associated with this functionality. True, it may be only 1 line of code, but imagine if every player on the site started downloading hundreds of thousands of games at the same time?
D
Originally posted by RagnorakOkay, now I know what you mean.
Interfaces that you write yourself, maybe. All I know is that downloading an entire user's games IS possible. How do I know this? Because a user has emailed me my entire game database in the past, which he got from the RHP database.
There is a difference between impossible (as you stated in your original reply) and difficult.
D
Through RHP normal user interface it is not (?) possible right now, but if you write some code yourself, it is possible - and I know how it's done, I've done it myself to get information from another site.
But the original question was "I would like to email or download the games of other players." and from that point of view it is not (?) possible, using any functionality that RHP offers. If the poster know some programming he would know how to do it without even asking.
The answer stands.