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Finding skulls?

Finding skulls?

Site Ideas

Brrr
The Iceman

AUSTIN, TEXAS

Joined
18 Jan 18
Moves
287711
Clock
02 Nov 20

Is there any way that we can locate skulls when they first arrive without having to check manually for them?
thanks

Ponderable
chemist

Linkenheim

Joined
22 Apr 05
Moves
669881
Clock
02 Nov 20
1 edit

@brrr said
Is there any way that we can locate skulls when they first arrive without having to check manually for them?
thanks
They are found in the game list, if you order by "least time remaining" they should appear on top.

Brrr
The Iceman

AUSTIN, TEXAS

Joined
18 Jan 18
Moves
287711
Clock
03 Nov 20

@Ponderable
Right I know that. but is there any way one can find them without having to actively going to search like this method you are recommending???

Ponderable
chemist

Linkenheim

Joined
22 Apr 05
Moves
669881
Clock
04 Nov 20
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@brrr said
@Ponderable
Right I know that. but is there any way one can find them without having to actively going to search like this method you are recommending???
None, since this is the Site Ideas Forum, why don't you suggest a method?

divegeester
watching in dismay

STARMERGEDDON

Joined
16 Feb 08
Moves
120562
Clock
09 Nov 20

@brrr said
@Ponderable
Right I know that. but is there any way one can find them without having to actively going to search like this method you are recommending???
What Ponderable has recommended to you involves exactly 3 clicks including the sort. Is this too onerous?

If so then I presume 2 clicks would still be a chore and therefore the only interface which would satisfactorily meet your needs would be the creation of a single click icon on the home page.

Good luck getting that included in the current beta build 🙂

Very Rusty
Treat Everyone Equal

Halifax, Nova Scotia

Joined
04 Oct 06
Moves
639570
Clock
09 Nov 20

@divegeester said
What Ponderable has recommended to you involves exactly 3 clicks including the sort. Is this too onerous?

If so then I presume 2 clicks would still be a chore and therefore the only interface which would satisfactorily meet your needs would be the creation of a single click icon on the home page.

Good luck getting that included in the current beta build 🙂
I have my setting on Recently Moved...but can switch over to have a look a least amount of time remaining, then back to Recently Moved.

-VR

venda
Dave

S.Yorks.England

Joined
18 Apr 10
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86154
Clock
10 Nov 20
1 edit
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@brrr said
Is there any way that we can locate skulls when they first arrive without having to check manually for them?
thanks
This question should be on the help forum but anyway:-
On any game scroll down the page and click on "clock"
There are rows with all the time stats.
One of the rows is "timeout on" with the exact date and time displayed
If you think an opponent is close to his timeout limit, make a note.
When his time runs out,go onto the game and claim the skull.

A Unique Nickname

Joined
10 Jan 08
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19036
Clock
13 Nov 20
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@venda Right but he knows that 😉

Maybe auto timed out in competitive (tournament, clan, ladder) games isn't just a bad idea and would create a level playing field.

Very Rusty
Treat Everyone Equal

Halifax, Nova Scotia

Joined
04 Oct 06
Moves
639570
Clock
20 Nov 20

@trev33 said
@venda Right but he knows that 😉

Maybe auto timed out in competitive (tournament, clan, ladder) games isn't just a bad idea and would create a level playing field.
trev,
How long since you've played in a tournament over the board? If you opponents flag drops and you don't notice then to bad you are suppose to see it, not get an automatic win for it. Why change the rules here for Clan Challenges?

I might be ok with it for ladder and tournament games which I personally don't see as important as Clan Challenge games. My 5 cents worth! 😉

-VR

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