03 Nov 20
@Ponderable
Right I know that. but is there any way one can find them without having to actively going to search like this method you are recommending???
@brrr saidNone, since this is the Site Ideas Forum, why don't you suggest a method?
@Ponderable
Right I know that. but is there any way one can find them without having to actively going to search like this method you are recommending???
09 Nov 20
@brrr saidWhat Ponderable has recommended to you involves exactly 3 clicks including the sort. Is this too onerous?
@Ponderable
Right I know that. but is there any way one can find them without having to actively going to search like this method you are recommending???
If so then I presume 2 clicks would still be a chore and therefore the only interface which would satisfactorily meet your needs would be the creation of a single click icon on the home page.
Good luck getting that included in the current beta build 🙂
09 Nov 20
@divegeester saidI have my setting on Recently Moved...but can switch over to have a look a least amount of time remaining, then back to Recently Moved.
What Ponderable has recommended to you involves exactly 3 clicks including the sort. Is this too onerous?
If so then I presume 2 clicks would still be a chore and therefore the only interface which would satisfactorily meet your needs would be the creation of a single click icon on the home page.
Good luck getting that included in the current beta build 🙂
-VR
@brrr saidThis question should be on the help forum but anyway:-
Is there any way that we can locate skulls when they first arrive without having to check manually for them?
thanks
On any game scroll down the page and click on "clock"
There are rows with all the time stats.
One of the rows is "timeout on" with the exact date and time displayed
If you think an opponent is close to his timeout limit, make a note.
When his time runs out,go onto the game and claim the skull.
@venda Right but he knows that 😉
Maybe auto timed out in competitive (tournament, clan, ladder) games isn't just a bad idea and would create a level playing field.
20 Nov 20
@trev33 saidtrev,
@venda Right but he knows that 😉
Maybe auto timed out in competitive (tournament, clan, ladder) games isn't just a bad idea and would create a level playing field.
How long since you've played in a tournament over the board? If you opponents flag drops and you don't notice then to bad you are suppose to see it, not get an automatic win for it. Why change the rules here for Clan Challenges?
I might be ok with it for ladder and tournament games which I personally don't see as important as Clan Challenge games. My 5 cents worth! 😉
-VR