Originally posted by coquette
I think the problem with the ladder system will be how long it will take to climb the ladder for a new entry starting at the bottom. Would a 2100 player ever want to have to climb through years of sub 1400 games just to get to the level of competition that makes sense?
So, a "step ladder" might just be the thing. Could there be some design that let's a p ...[text shortened]... player could challenge up to 40 higher? That's going to have its flaws, I suppose, too.
I like the step ladder idea. Why not put a limit on ladder sizes and ratings?
You join one of the ~100 player ladders between 1400-1699, you hit the top
with a rating above 1600 you get moved to one of the 1600-1899 ratings.
You get your butt kicked X times in a row on the bottom of the ladder where
your 1400 rating is dropped below 1400 you get moved to the 1000-1399
In the mean time everyone who is true to their ratings will be playing games
that are against others with the same rating strength.
With the largest blocks of players being at certain rating levels, there will be
more ladders to join because of the size limits. I just picked ~100 players for
ladder size for no good reason, we can see how many are now playing so we
sould be able to tell what the ladder size limit should be to make getting to
the top of any ladder something do able.
How many ladders we need to make a static number of players work. The
ladders would be closed to new players if it gets full till players are dropped to
a lower rated latter or players are moved into higher level ladders.
Heck for that matter when your rating goes over the latter limit if there is an
opening in the next rating level, you should be able to opt out to the higher
rating ladder too, as well as drop to the one below if your strenght isn't as
good as your rating.