Originally posted by mghrn55
I would have come up with this a long time ago.
But this suggestion would not stop the accusations of sand bagging.
It will not end the sandbagging issue.
There's a flaw in every system, please help me to improve on this
- two points are awarded to the clan for every game won in a challenge
- a point is awarded to both clans in the event of a draw
- no points are removed for a loss
No enticement to resign from a game, the challenge isn't over until all games are concluded
No artificial player rating drop
However, a player could still lower their rating via games outside the clan system
To counter this, I suggest that each player should have clan rating, uncoupled from their site rating, based on ELO
ELO is a good system, but it's being applied at the wrong level
It should be used for players, not clans
Applied at the clan level it causes stagnation, rather than fluidity in creating challenges
Russ hasn't yet told us how he plans to factor in the clan rating
But the way things stand, every clan would love to beat The Wood Pushers and there is little advantage in challenging a lower rated clan
If we knew how the clan rating might be used to determine the yearly outcome it would be very helpful