Originally posted by Exy
This was discussed at length before the leagues started - I think the general feeling was that the old system would become less important once the leagues started and that the leagues themselves would be the true measure of a clan's performance.
Yeah, Clan leagues are great, but...
Can u imagine being in a clan of mostly low rated players? You would get absolutely stuffed in the clan leagues, as there is no team ratings cap. Over and over and over, you would probably be pitted against guys upto 800 points higher than u. I don't really see the fun in that.
The Clan challenges was great in a sense that it got everybody games against people at or very close to their own ratings. It was also a bit of a waste of time because of the ridiculous scoring system. I think its a shame to let the clan challenge system die out completely, as it seems to be doing (interest is at an all time low), when all it might need is a bit of a tweaking to reignite interest.
Clan Leagues are probably the best indication of which is the 'best' clan, ie: who's got the most high rated players. This has led to people like Slow Pawn excluding people under 1600 from joining Metallica.
A modified Clan challenges system (like the one I mentioned above, or something similar) would give everybody a chance, and would probably be a better indication of who is really the best clan, ie: clans in which the clan leader negotiates fair challenges for players of all ratings, with all players having a good fair game.
Nyxie, I don't know what the ladder idea is, do you have a link to a thread explaining it, or do u fancy explaining it?