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Sandbagging and Collusion

Sandbagging and Collusion

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Originally posted by moonbus
It is a bad idea to apply a rule to everybody which was actually designed for only one person (or a very small number of persons). That treats everyone as being on a level with the one who triggered the rule.
any new rule that helps to stop cheats is good news


Originally posted by moonbus
It is a bad idea to apply a rule to everybody which was actually designed for only one person (or a very small number of persons). That treats everyone as being on a level with the one who triggered the rule.
That's double dutch

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Originally posted by roma45
any new rule that helps to stop cheats is good news
No, not any rule; only a good one. Wrecking the rating system is a bad one.

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Originally posted by padger
That's double dutch
I suppose you would remove park benches, just to keep bums from sleeping on them at night, and thereby deny little old ladies a place to sit down during the day. Well, not in my town.


Originally posted by moonbus
I suppose you would remove park benches, just to keep bums from sleeping on them at night, and thereby deny little old ladies a place to sit down during the day. Well, not in my town.
luckily in my town [city actually] no one has to sleep on a park bench, not sure the comparison makes sense


Originally posted by moonbus
I suppose you would remove park benches, just to keep bums from sleeping on them at night, and thereby deny little old ladies a place to sit down during the day. Well, not in my town.
What are you going on about now ?


Originally posted by padger
What are you going on about now ?
maybe looking for a ELO system that cures the homeless problem as well


Sandbagging

What if every game counts...

- a point is awarded to the clan for every game won in a challenge

- a half point is awarded to both clans in the event of a draw

- no points are removed for a loss

No need to consider Gross points vs. Net Points... points are just points, they only go up

There'd be no enticement to resign a game, the challenge isn't decided until the last game is complete

Points could be awarded either at the conclusion of a challenge, or at the conclusion of each game

This would help to eliminate the 'artificial player rating drop' we've been seeing

However, a player could still lower their rating via games outside the clan system

To counter this, I suggest that each player should have clan rating, uncoupled from their site rating, based on ELO

Every system can be manipulated if you're clever enough

Please consider my suggestions and help me find the flaws


Originally posted by Giannotti
Sandbagging

What if every game counts...

- a point is awarded to the clan for every game won in a challenge

- a half point is awarded to both clans in the event of a draw

- no points are removed for a loss

No need to consider Gross points vs. Net Points... points are just points, they only go up

There'd be no enticement to resign a game ...[text shortened]... manipulated if you're clever enough

Please consider my suggestions and help me find the flaws
i would keep the - points for a loss

if a clan is on top near the end of the year they can resign games, without losing points for the clan but lower their rating

3 points for a win
0 points for a draw, this will stop one clan in perticular from collusion
-3 for a loss

i agree should be a clan only rating should have been done years ago.


Originally posted by Giannotti
Sandbagging

What if every game counts...

- a point is awarded to the clan for every game won in a challenge

- a half point is awarded to both clans in the event of a draw

- no points are removed for a loss

No need to consider Gross points vs. Net Points... points are just points, they only go up

There'd be no enticement to resign a game ...[text shortened]... manipulated if you're clever enough

Please consider my suggestions and help me find the flaws
My proposal scoring system that works directly off the player's rating.
It also provides a points reward for the clan.

Your proposal will not solve clan leaders creating a bunch of 1 player challenge and doing away with larger challenges.

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Originally posted by mghrn55
My proposal scoring system that works directly off the player's rating.
It also provides a points reward for the clan.

Your proposal will not solve clan leaders creating a bunch of 1 player challenge and doing away with larger challenges.
True, but there's a catch to that

We can only have three challenges with another clan concurrently

If we tie our clans up with lots of single player challenges, we don't gain as many points


Originally posted by roma45
i would keep the - points for a loss

if a clan is on top near the end of the year they can resign games, without losing points for the clan but lower their rating

3 points for a win
0 points for a draw, this will stop one clan in perticular from collusion
-3 for a loss

i agree should be a clan only rating should have been done years ago.
+3 and -3 can work for wins and losses as easily as +2 and 0

I'm not attached to the actual numbers


I do think equal points should be awarded for a draw

Clan leaders took the time and effort to set up a fair challenge

Closely matched players fought each other to a standstill

I kinda feel that be worth something going forward, as it is now


For me, a draw is a good result, and I'd like to see it rewarded