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Site Ideas Forum
Joined 14 Nov '09 Moves 416897 Originally posted by moonbus
It is a bad idea to apply a rule to everybody which was actually designed for only one person (or a very small number of persons). That treats everyone as being on a level with the one who triggered the rule. any new rule that helps to stop cheats is good news
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Joined 31 May '06 Moves 416756 Originally posted by moonbus
It is a bad idea to apply a rule to everybody which was actually designed for only one person (or a very small number of persons). That treats everyone as being on a level with the one who triggered the rule. That's double dutch
Joined 31 May '12 Moves 8248 Originally posted by roma45
any new rule that helps to stop cheats is good news No, not
any rule; only a
good one. Wrecking the rating system is a bad one.
Joined 31 May '12 Moves 8248 Originally posted by padger
That's double dutch I suppose you would remove park benches, just to keep bums from sleeping on them at night, and thereby deny little old ladies a place to sit down during the day. Well, not in my town.
Joined 14 Nov '09 Moves 416897 Originally posted by moonbus
I suppose you would remove park benches, just to keep bums from sleeping on them at night, and thereby deny little old ladies a place to sit down during the day. Well, not in my town. luckily in my town [city actually] no one has to sleep on a park bench, not sure the comparison makes sense
Here
Joined 31 May '06 Moves 416756 Originally posted by moonbus
I suppose you would remove park benches, just to keep bums from sleeping on them at night, and thereby deny little old ladies a place to sit down during the day. Well, not in my town. What are you going on about now ?
Joined 14 Nov '09 Moves 416897 Originally posted by padger
What are you going on about now ? maybe looking for a ELO system that cures the homeless problem as well
Joined 17 Jun '08 Moves 179883 Sandbagging
What if every game counts...
- a point is awarded to the clan for every game won in a challenge
- a half point is awarded to both clans in the event of a draw
- no points are removed for a loss
No need to consider Gross points vs. Net Points... points are just points, they only go up
There'd be no enticement to resign a game, the challenge isn't decided until the last game is complete
Points could be awarded either at the conclusion of a challenge, or at the conclusion of each game
This would help to eliminate the 'artificial player rating drop' we've been seeing
However, a player could still lower their rating via games outside the clan system
To counter this, I suggest that each player should have clan rating, uncoupled from their site rating, based on ELO
Every system can be manipulated if you're clever enough
Please consider my suggestions and help me find the flaws
Joined 14 Nov '09 Moves 416897 Originally posted by Giannotti
Sandbagging
What if every game counts...
- a point is awarded to the clan for every game won in a challenge
- a half point is awarded to both clans in the event of a draw
- no points are removed for a loss
No need to consider Gross points vs. Net Points... points are just points, they only go up
There'd be no enticement to resign a game ...[text shortened]... manipulated if you're clever enough
Please consider my suggestions and help me find the flaws i would keep the - points for a loss
if a clan is on top near the end of the year they can resign games, without losing points for the clan but lower their rating
3 points for a win
0 points for a draw, this will stop one clan in perticular from collusion
-3 for a loss
i agree should be a clan only rating should have been done years ago.
Joined 07 Feb '09 Moves 151917 Originally posted by Giannotti
Sandbagging
What if every game counts...
- a point is awarded to the clan for every game won in a challenge
- a half point is awarded to both clans in the event of a draw
- no points are removed for a loss
No need to consider Gross points vs. Net Points... points are just points, they only go up
There'd be no enticement to resign a game ...[text shortened]... manipulated if you're clever enough
Please consider my suggestions and help me find the flaws My proposal scoring system that works directly off the player's rating.
It also provides a points reward for the clan.
Your proposal will not solve clan leaders creating a bunch of 1 player challenge and doing away with larger challenges.
Joined 17 Jun '08 Moves 179883 Originally posted by mghrn55
My proposal scoring system that works directly off the player's rating.
It also provides a points reward for the clan.
Your proposal will not solve clan leaders creating a bunch of 1 player challenge and doing away with larger challenges. True, but there's a catch to that
We can only have three challenges with another clan concurrently
If we tie our clans up with lots of single player challenges, we don't gain as many points
Joined 17 Jun '08 Moves 179883 Originally posted by roma45
i would keep the - points for a loss
if a clan is on top near the end of the year they can resign games, without losing points for the clan but lower their rating
3 points for a win
0 points for a draw, this will stop one clan in perticular from collusion
-3 for a loss
i agree should be a clan only rating should have been done years ago. +3 and -3 can work for wins and losses as easily as +2 and 0
I'm not attached to the actual numbers
I do think equal points should be awarded for a draw
Clan leaders took the time and effort to set up a fair challenge
Closely matched players fought each other to a standstill
I kinda feel that be worth something going forward, as it is now
For me, a draw is a good result, and I'd like to see it rewarded
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