04 Jul '06 12:34>1 edit
Ok, so I finally got my head around the formula. For the new players on the rise, we should err on the side of caution, remembering that all non-banded tournaments are open to everybody.
So, say our New Player's highest opponents were 1600s players.
Count number of 1600s players played = GameCount (say 10)
Get Average opponent rating of these games, AvOppRating (say 1650)
Get record against these players, ie: won 9 out of 10 = 90%
Insert AvOppRating as OppRating in Win Expectancy Formula.
So the formula would look like:
0.90= 1/(10^((1650-NewPlayerRating)/400)+1)
That implies that NewPlayerRating would be guesstimated for banding purposes = 2033.
So New Players band would be 2000-2099.
If New Player won 70% of his games against players with an average rating of 1650, then his projected rating would work out as about 1850.
This formula would need to be applied until New Players graph has levelled out somewhat. I haven't thought too much about this aspect, but I'm sure its fairly easy to ascertain when a player is pretty much playing at his/her rating.
D
So, say our New Player's highest opponents were 1600s players.
Count number of 1600s players played = GameCount (say 10)
Get Average opponent rating of these games, AvOppRating (say 1650)
Get record against these players, ie: won 9 out of 10 = 90%
Insert AvOppRating as OppRating in Win Expectancy Formula.
So the formula would look like:
0.90= 1/(10^((1650-NewPlayerRating)/400)+1)
That implies that NewPlayerRating would be guesstimated for banding purposes = 2033.
So New Players band would be 2000-2099.
If New Player won 70% of his games against players with an average rating of 1650, then his projected rating would work out as about 1850.
This formula would need to be applied until New Players graph has levelled out somewhat. I haven't thought too much about this aspect, but I'm sure its fairly easy to ascertain when a player is pretty much playing at his/her rating.
D