Originally posted by neonpeon41Correction, in an OTB tournament: if the flag falls, you're only done if your opponent notices it. (Third parties are not allowed to point out the fact to a player.)
I think I read the U.S. Correspondence Championships for 1997 and 1998 were only recently decided. Granted that is mail-based and this is instant correspondence...
But I also agree about the skulls. There should be none. In an OTB tournament as soon as the flag drops, your're done.
np
However, if both flags have fallen, then the TD may stop the game and declare it a draw.
I think this should be done in this case, because the champs is a timebank-only tournament. In tournaments where there is extra time per move, this approach wouldn't work.
Whether the rule should consider vac status is debatable; I'm inclined to favour ignoring vac status. I.e.: If both players players' timebanks have run out in a timebank-only game, then the game is immediately drawn; regardless of the vacation status of either player.
Originally posted by ErekoseYou do NOT lose immediately when times up in OTB. Please see my post on previous page.
Put me in the group that doesn't think there should be skulls in any tournament - you should just lose immediately, like OTB (as someone mentioned earlier). This situation just shows how silly the idea of a 2 day grace period really is.
If both flags are down, TD can declare a draw (which should be the case in this game).
Originally posted by craigyOops, you're right. Your opponent has to claim the win on time on OTB.
You do NOT lose immediately when times up in OTB. Please see my post on previous page.
If both flags are down, TD can declare a draw (which should be the case in this game).
Ok, I'll rephrase it - put me in the camp that thinks you ought to timeout immediately in tournaments, like most other on-line chess experiences. ICC is a good example - there's actually an option you can toggle whether you want to "auto-timeout" or not (and note, this your choice, not your opponents, so you can choose not to auto timeout your opponent, but he may auto timeout you). And there are time controls where auto-timeout is automatic.
ICC is not primarily a correspondence site and I don't play on other correspondence sites, so i don't know what's typical in corresponce on-line, but I still think this is the right way to go. The other posters are right that the two day delay makes a mockery of the timebank-only controls.