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Packetman
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Why oh why when you create a game entitled "quick play" < 1 hour do I get someone who makes a few moves a day ? I am going to cry.

orangutan
ook

hirsute rooster

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Originally posted by Packetman
Why oh why when you create a game entitled "quick play" < 1 hour do I get someone who makes a few moves a day ? I am going to cry.
Duh! This is a 'correspondence' chess site?
Fast play is one move a day - if you're getting them making more than that, then you should be happy - not moaning.

i

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this has happened to me too. whenever you take a medium size advantage the game seems to slow down. grr

Packetman
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Point taken but not when you specify quick play dude.....

they have a choice not too accept.

PS: Fancy a game 🙄

Packetman
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Originally posted by jvanhine
this has happened to me too. whenever you take a medium size advantage the game seems to slow down. grr
Spot on mate, drives me nutty.......😀

J
Irresponsible Quoter

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We're not all on the same time zone either, just a thought. (meaning one person may knock off for the night before the other)

I have noticed that some people's quick doesn't necessarily equate to my own... first three moves you can usually count on though!
😵

Packetman
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Originally posted by Jamin
We're not all on the same time zone either, just a thought. (meaning one person may knock off for the night before the other)

I have noticed that some people's quick doesn't necessarily equate to my own... first three moves you can usually count on though!
😵
Good point, of course time zone differences play a part but the annoyance comes from a rush of moves then nothing, zip , nadda..... where have they gone !!!! is it because they are bored ??? a simple message to explain is all it takes. Something like.... "I am bored, resume tomorrow." or "beating you easily, will finish you tomorrow".


😏

J
Irresponsible Quoter

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believe it or not the last quick game I played the guy pm'd me when he had to go to bed. Quite polite!

g

OC

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I have gone to the open invites on several occasions where someone posts - fast game (or words to that effect).

Often, these are accompanied with the no timebank and the requirement that each move be made within 24 hours.

I will then accept the game with these people and in my first move specifically ask the player if this game will be completed within an hour or two. I tell them, in no uncertain terms, that if the game will not be complete within that time frame, we should delete it. These players will then agree to these terms and, usually, the games will finish within an hour or two.

I have, unfortunately, had a few of these games last weeks. The players stop moving or simply don't move enough to finish the game in an hour or two.

I understand that players have the time allowed by the terms of the game, however, and if they choose to not move within the agreed limits, I will time them out. I just find it inconvenient to have to return to my computer every 24 hours to make sure that they have moved.

s

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Originally posted by Packetman
Good point, of course time zone differences play a part but the annoyance comes from a rush of moves then nothing, zip , nadda..... where have they gone !!!! is it because they are bored ??? a simple message to explain is all it takes. Something like.... "I am bored, resume tomorrow." or "beating you easily, will finish you tomorrow".


😏
Or, they could just do what they're doing now, and you could quit whinging about the time controls you agreed to.

Packetman
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Originally posted by goofball343
I have gone to the open invites on several occasions where someone posts - fast game (or words to that effect).

Often, these are accompanied with the no timebank and the requirement that each move be made within 24 hours.

I will then accept the game with these people and in my first move specifically ask the player if this game will be completed wi ...[text shortened]... inconvenient to have to return to my computer every 24 hours to make sure that they have moved.
Indeed goofball, you echo my feelings....

the very same has happened to me over the last few weeks. I am already entrenched in slow tournament games and so like quick games now and again.......oooohhhh the pain when they go slow too.

Should be able to agree a time limit no matter how short at the the beginning of the game. Maybe have a quick game category.

Packetman
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Originally posted by st00p1dfac3
Or, they could just do what they're doing now, and you could quit whinging about the time controls you agreed to.
Not really whinging, just speaking my mind. Maybe a timeout category less than 24hrs would be useful to some players occasionally ?

SS

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SS

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SS

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