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23.Rxc7 Rab8

23.Rxc7 to invade the seventh rank with a Rook at the same tme as taking the black Queen.

23...Rab8 to defend the b7 pawn

(3 minutes)

1 edit
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23.Rxc7 Rab8

8 minutes.

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Originally posted by RahimK
23.Rxc7 Rab8

8 minutes.
This may be asking a lot, but when the actual moves are posted, is it possible to also get an analysis of why some of the other moves suggested were not as strong. More educational that way.
Not trying to be a pain, because I think this thread is a fantastic idea and can't believe someone didn't think of it sooner.

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Originally posted by Loki74
This may be asking a lot, but when the actual moves are posted, is it possible to also get an analysis of why some of the other moves suggested were not as strong. More educational that way.
Not trying to be a pain, because I think this thread is a fantastic idea and can't believe someone didn't think of it sooner.
This is an exercise I am trying out with you guys. After the game is over, I will write the comments of the masters during the game and then we can compare them with our comments.

It's like having a past master being your teacher. So you have to wait till the game is over for the analysis.

I think the game ends at move 35 so we are almost there.

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1. d4 d5 2. c4 c6 3. e3 Nf6 4. Nf3 e6 5. Nbd2 Nbd7 6. Bd3 Be7 7. O-O O-O 8. Qc2 dxc4 $2 9. Nxc4 c5 10. Nce5 cxd4 11. exd4 Nb6
12.Ng5 g6 13. Ngf3 Kg7 14. Bg5 Nbd5 15. Rac1 Bd7 16. Qd2 Ng8 17. Bxe7 Qxe7 18. Be4
Bb5 19. Rfe1 Qd6 20. Bxd5 exd5 21. Qa5 $1 a6 22. Qc7 Qxc7 23. Rxc7 h6 *

I'll post the next move at 4 pm Mountain time. Got a class so better submit your moves quickly.

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Total Points (Max possible 36)

17 Points:Rahim
16 Points: Stives
15 Points:
14 Points:
13 Points:
11 Points: BLReid, cguy1
10 Points:
9 Points:
8 Points: Golub
7 Points: Schakuhr
6 Points:
5 Points:
4 Points: Wormwood, Shinidoki, TheGambit
3 Points: Chesswick,Zebano, CrazyLilTing, ngkabra
2 points: tomtom232, OctopusBoy
1 point: Sickboy, Loki74
O points: flexmore

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Im moving up in the world 😵 ....
well here goes (I noticed someone wanted detailed reasons for moves so Im gona give it to you..feel free to point me out if im wrong)

24. eRc1 (not Rxb7 due to 24....aRc8 and black finally has his long desired counterplay, it might be unsound...but atleast he will have it). This move starts stifles all of blacks counter play (anything on the Kingside is useless due to the lack of pieces and the center is a symmetrical joke [no possibility for counterplay their]). Next 25. Nd2 and then 26. Nb3 and the weak c1 square will be completly safe. Next ideas such as Rxb7 (or even just plain Rb7 to make room if the pawn has been moved) and cRc7 and the King could be looking grim.

black is literrally in zugzwang...The bishop isnt going anywhere ( d7, c6, c4 and d3 squares are a joke and a4 would do nothing except let black control the bishop a little better) the e2 square would gain nothing because the night is going to d2 anyways (remember my idea). E8 is horrific, even though it defends the weakend square the scope is horrible.
Next is the knight...e7 is bad. Nf6 looks playable but nothing can really happen (I dunno. Ne4 would happen next...but it doesnt do anything because this would also be met by Nd2...developing my plan.) After Nf6, it could go to e8 where it would also be wasted (forces Rxb7, but the c1 square will already be under control) and d7 is stupid. K anywhere loses material...same with fRook. As i mentioned above there is not sufficient attacking material on the king side....so none of the pawns can realistically move (fpawn is even pinned...This leaves us with the aRook, a6 pawn and b7 pawn. Rc8 is bad (loses a rook) b8 allows the tricky Nd7...exchanging off more of blacks ACTIVE pieces. d8 does nothing and neighter does e8.

24....Rb8...the truly lesser of many evils...whoever white was he played this beautifully

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24. Rec1 Rab8

(2 mins)

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24.Rec1 Rab8

Doubling up on the c file, trying to double rooks on the 7th. Protecting the pawn for black and waiting to see what white is going to do.

5 minutes.

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3 more hours and then i'm posting the next moves. Better hurry.

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Originally posted by RahimK
3 more hours and then i'm posting the next moves. Better hurry.
Rec1 - doubling rooks and strangling off black's options.
Rb8 - protecting pawn. Struggling to see some good options for black. Needs to get the knight into the action, and make some use of its bishop.

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1. d4 d5 2. c4 c6 3. e3 Nf6 4. Nf3 e6 5. Nbd2 Nbd7
6. Bd3 Be7 7. O-O O-O 8. Qc2 dxc4 $2 9. Nxc4 c5 10. Nce5 cxd4 11. exd4 Nb6 12.
Ng5 g6 13. Ngf3 Kg7 14. Bg5 Nbd5 15. Rac1 Bd7 16. Qd2 Ng8 17. Bxe7 Qxe7 18. Be4
Bb5 19. Rfe1 Qd6 20. Bxd5 exd5 21. Qa5 $1 a6 22. Qc7 Qxc7 23. Rxc7 h6 24. Rxb7
Rac8 *





I'll do the points later. 1 day again.

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it appears that white my have a trick.
25. Nd7...attacking the f8 rook..if fRe8 then Nc5 and whites new file is blocked and the newly awakened rook is promptly traded off. If fRd8 (Attacking Knight) then white does the same move and now black is still doing little. If 25.....Bxd7 then 26. Rxd7 and 27. Rxd5 (assuming nothing urgent is happening) and black is worse off. If black doesnt take the knight though then it will be followed by Nc5 and Ne5...with the dual knights bearing down black will be in for some serious trouble.
25...Bx67 for the reasons stated above
5 min (after 1-2min of shock due to whites move)

personally...I still like 24.eRc1 last move better

1 edit
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For White:
What would be really be exciting is if we could somehow get our Rook on e1 onto h-file ; with the Black's h6 pawn removed. At the same time we must get rid of any mating chances by black on the first rank. I am considering eventually sacrificing/playing my f3 - knight on g5, this increases pressure on the f7 pawn . I do not think Black should waste time with 25 ... Rc2 during my planned sacrifice because if he ever takes on b2, he will automatically pin his bishop on b5.
25. h4 ...
For Black:
25. ... Kf6 this allows me to release the pin on the f7 pawn and allows me to play support an eventual Nge7 to support d5 pawn. The king also attacks the knight on e5. This seems like the only way that I can start releasing the pressure that White has on f7 square, which is anchoring the rest of my pieces.(15 min)

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Total Points (Max possible 38)

17 Points:Rahim
16 Points: Stives
15 Points:
14 Points:
13 Points:
11 Points: BLReid, cguy1
10 Points:
9 Points:
8 Points: Golub
7 Points: Schakuhr
6 Points:
5 Points:
4 Points: Wormwood, Shinidoki, TheGambit
3 Points: Chesswick,Zebano, CrazyLilTing, ngkabra
2 points: tomtom232, OctopusBoy
1 point: Sickboy, Loki74
O points: flexmore

Points remain the same.