20 Dec '08 15:19>
Originally posted by no1marauderWar is war, LOOOOOOZER!~
The object of chess is checkmate. If you lack material sufficient to checkmate, you shouldn't be able to win.
P-
Originally posted by no1marauderThe object of chess is checkmate.
The object of chess is checkmate. If you lack material sufficient to checkmate, you shouldn't be able to win.
Originally posted by KingDavid403I have no particular sympathy for the player here who was being an idiot. But I fail to see why the rules at RHP should deviate from OTB ones in this regard. It isn't just my opinion that checkmate is the object of the game, it's the rules. See USCF Rule 4A and FIDE Article 1.2. If you cannot checkmate, you can't win in OTB; why should such a fundamental rule be different here? Might as well say the Bishop can make Knight moves, too.
[b]The object of chess is checkmate.
That is the ultimate and best object. But not the only object. If I'm matched up against a 2000+ rated player in a tournament, I'm just hoping to at least pull a draw out of my hat with them. If I beat them all the better. As a clan member I've had many games turn into, "I'm just hoping to get a possible d ...[text shortened]... he game right.
It's hilarious! not tragic or unjust. as Red Night already stated.[/b]
Originally posted by KingDavid403FIDE and USCF both do not allow a player to claim a WIN on time when he lacks sufficient mating material. The rationale is obvious; the clock should not grant a player a WIN that they could never get on the board even with infinite time and the most incompetent opponent.
You agree to move within a certain amount of time in the game or games or you lose. That agreement doesn't change after the game is started or if you're winning the game. iggys4 opponent could only hope for a draw or stalemate as long as iggy4 moved in time. He didn't and he lost. End of story.
Originally posted by greenpawn34Well, I'm sure there are also some who are against software checking for legal moves, too. They'd probably rather go through usual claim process: stopping the game, informing an arbiter, and assessing a time penalty.
SG is correct an adjudicator would get smothered with games claiming
wins/draws. But I'm against software checking if there is enough
material to win.
Originally posted by no1marauderWell you guys have your arguments for a site idea, and they have merit. I personally don't care either way. This thread was started more as a whine than a site idea. I guess I was responding more to the whine of the way it is now, than as a site idea.
I have no particular sympathy for the player here who was being an idiot. But I fail to see why the rules at RHP should deviate from OTB ones in this regard. It isn't just my opinion that checkmate is the object of the game, it's the rules. See USCF Rule 4A and FIDE Article 1.2. If you cannot checkmate, you can't win in OTB; why should such a fundamental rule be different here? Might as well say the Bishop can make Knight moves, too.
Originally posted by iggy4Game 5471493
In tournament play, if you run out of time and your opponent has no pieces, then it is draw, but on here you lose if you timeout regardless of whether or not your opponent can win.
Originally posted by coquetteMore stupidity; not surprising considering the source.
This game makes the perfect case for allowing the lone king to win on time.
Originally posted by no1marauderWho's rules of chess?
More stupidity; not surprising considering the source.
Just because the player with the more material acted like a clown is no reason to maintain a site glitch that makes no sense and is contrary to the most basic rules of chess.
Originally posted by PhlabibitSwiss Gambit already stated it clearly: FIDE and USCF both do not allow a player to claim a WIN on time when he lacks sufficient mating material. The rationale is obvious; the clock should not grant a player a WIN that they could never get on the board even with infinite time and the most incompetent opponent.
Who's rules of chess?
How do you enforce mating material rules on a web site? CAN YOU TELL ME? CAN YOU?
DID YOU HEAR ME?
Originally posted by no1marauderOut of interest, if you were playing OTB, what would FIDE and USCF rule if during his move a player walked away from the table and never came back?
Swiss Gambit already stated it clearly: FIDE and USCF both do not allow a player to claim a WIN on time when he lacks sufficient mating material. The rationale is obvious; the clock should not grant a player a WIN that they could never get on the board even with infinite time and the most incompetent opponent.
In addition, both FIDE an ...[text shortened]... is the one who's time doesn't run out first? If so, that's some game, but it ain't chess.
Originally posted by PhlabibitGoing on assumption of how RHP works - each piece must have an assigned variable to represent it so it can be given the correct image and be assigned the right move limitations. In theory it should be very easy to check which pieces/variables are still active on the board at any given time.
How do you enforce mating material rules on a web site? CAN YOU TELL ME? CAN YOU?
Originally posted by PhlabibitI already covered this.
Who's rules of chess?
How do you enforce mating material rules on a web site? CAN YOU TELL ME? CAN YOU?
DID YOU HEAR ME?
There's no need to code all possible cases - just the most common 3 cases.
You should not win on time if:
1. You have only a King
2. You have only a King and Bishop, and your opp has no N, B or P.
3. You have only a King and Knight, and your opp has no R, N, B or P.
These would be easy enough to program.