Originally posted by adramforall
Check for your skulls when online sure, but will this feature then make people come online at specific times, just in case a skull is available?
If you know a skull will be available at 10pm but you normally only play until 6pm, will you make that special effort to get online again later that day to take the skull
or
wait till you are online ...[text shortened]... opponent has managed to get online and make a move so denying you the opportunity to skull him.
I doubt any feature like this would "make people come online". And yes, I would go online and click a skull if I wanted to even if I had to go through the difficulty of logging on to RHP. Sweating just thinking about all that effort.
Use it or don't just like the flashing little clocks that show you your time is almost out - which is when people often use their vacation time so they don't get timed out when they know they cannot attend to their games. Or, ignore this like the message reminders that can be clicked to send people a heads up. If anything makes someone want to check out their games it is these. These go out to my email - but I allow them for obvious reasons.
From another point of view this could also be used in a friendly way. Like - 'I see that your vacation time is almost up as is your game time. Let me know if you would like to have an exstension before I claim the win please.' Sounds good to me as there are lots of thoughtful people here who would do this. But if the skull comes up then they probably generally figure the player getting timed out does'nt care anyway and therefore don't think to PM them.
So again. Use it or don't either way it should'nt matter to you or anyone else if it actually ever gets added unless you like the feature, but I'm still having a hard time understanding why any players here would'nt want this info in the said semi-rare instances that it might occur. Though I'm not sure they are so rare. It is easy for me to assume that players of my rating level encounter more players streched too thin becuase of too many games and therefore might like this more than a player as good as you SwissG.
So far all the arguments made against this vaction count down feature could also be used to argue against the time control features already in place - these namely being the 'you don't know when they'll move anyway so why show how much time is left' agrument. I shudder to think what would happen if all the time controls now in place were not there to keep order.
Next please.