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Ok.
In CC you can now play 2 man games, so who fancies a two player in risk ?

classic world map.

post here, and i'll PM you a game and password 🙂

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Originally posted by huckleberryhound
Ok.
In CC you can now play 2 man games, so who fancies a two player in risk ?

classic world map.

post here, and i'll PM you a game and password 🙂
I keep losing, but I'm up for the chance to redeem myself.

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Originally posted by huckleberryhound
Ok.
In CC you can now play 2 man games, so who fancies a two player in risk ?

classic world map.

post here, and i'll PM you a game and password 🙂
A 2 player game of Risk? What would be the point of that? Whoever went first should win 90% of the time.

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No 5 or 6 player games???? 🙄 Pity....

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Originally posted by rwingett
A 2 player game of Risk? What would be the point of that? Whoever went first should win 90% of the time.
Not really. It is more down to the luck of army placement before the game starts. It is vaery unfair though, I do agree.

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506386

redhotpawn


6 player game.


Oh, as far as whoever goes first wins, apparently it is actually "whoever goes first, unless it is me"....that's why i need the practice. The games do go a lot faster though, and i've completed 7 or so in the past 2 days.

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Originally posted by huckleberryhound
506386

redhotpawn


6 player game.


Oh, as far as whoever goes first wins, apparently it is actually "whoever goes first, unless it is me"....that's why i need the practice. The games do go a lot faster though, and i've completed 7 or so in the past 2 days.
As conquerclub is a little different from actual Risk, going first may not be as big of an advantage as I first thought. In CC each country starts off with 3 men on it, unlike Risk. If you start with no continents, then you'd have only 21 counties, which would translate into 7 first-turn men. You'd likely only be able to conquer one or two countries, a position from which the second player would have a reasonable chance of recovering.

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Initial game deployment is at least 50% of it in 2 man...I've played it a few times...what I've found is that you have to utilyze your armies to the maximum...Don't let them sit back and guard Eurasia or something...Also get a continent as soon as possible

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Originally posted by badmoon
Initial game deployment is at least 50% of it in 2 man...I've played it a few times...what I've found is that you have to utilyze your armies to the maximum...Don't let them sit back and guard Eurasia or something...Also get a continent as soon as possible
I found it is the clustering of your initial troops too. I have lost games in the first round entirely because there are more grey troops in my area, or the other guy needs one kill to get his first bonus. I have won a few too, but the loses are excruciating

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Originally posted by huckleberryhound
506386

redhotpawn


6 player game.
I'm in.

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Originally posted by huckleberryhound
I found it is the clustering of your initial troops too. I have lost games in the first round entirely because there are more grey troops in my area, or the other guy needs one kill to get his first bonus. I have won a few too, but the loses are excruciating
I'm crap too. 🙁

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I'll go for a 2 player huck.

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Originally posted by cadwah
I'll go for a 2 player huck.
PM sent cadwah 🙂

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Originally posted by huckleberryhound
PM sent cadwah 🙂
do you want a game now huck?

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Originally posted by trevor33
do you want a game now huck?
yeah sure, i'll send you a game number 🙂