Originally posted by no1marauderBy way of recognition of your better efforts to deal with the problem of engine use at RHP and to quell our more vitriolic disagreements, I have re-read this thread and rec’d several of your posts.
Obviously, I, the present Game Mods, the Site Admins here and at other sites don't agree that only blatant cheaters can be caught. Even if that were true, wouldn't it be better to at least catch blatant cheaters rather than allow them to continue to cheat?
Amongst the off-topic nonsense and petty squabbles there are some very fine points here and I realise you ultimately have the best interests of fair play at heart despite the fact we disagree on the desperate methods you've felt the need to employ through frustration.
There are clearly some very qualified people here, you and Arrakis included, and it seems madness that the small differences that may exist in the detail can't be overcome for the overall good. This is why I would welcome both of you on the official Game Mod team and would not wish the site Admins to overlook anyone who is willing and able to volunteer to help in anyway.
Originally posted by dfm65I agree, the difficulty with cheaters is that it is far worse to ban an innocent person than to let a cheater go free. The game mods can't just go around banning people left and right anytime they have any evidence of cheating, it needs to be extremely strong. Lets face it, there will either always be cheaters or tons of innocent people will be banned. We can ban the more blatant ones, but not everyone will be playing by their own chess strength. If you want to get an accurate rating, play lots of OTB chess. I don't think I have played any cheaters, but if I did, what do the rating points really matter. It is not the same thing as people taking your money and not such a serious problem. If you lose a tournament to a cheater in the last round and you are sure they were cheating, you have the satisfaction of knowing you would have won just as if you had. I'm not saying cheaters shouldn't be investigate, I just think the issue doesn't warrant all this soapbox preaching.
it would help if the current game mods would publish some figures on just how many people have been shown to indisputably be cheating since they began operations. then we would be in a position to gauge how much of a potential problem it is. as i've pointed out before, there are two dimensions to this: the first is how many people will actually cheat - this w ...[text shortened]... say except either 'don't believe you, you're toast', or 'sorry. our mistake. carry on...'?