Originally posted by Jee12.Nc3 ? blunder Rxa3 -+
Game 2360122
This is my current favourite opening playing with black (must be some Ganbit I suppose).
Trying it now the same (reversed obviously) with white
12...Qb6 blunder
13.Qc2 blunder
17...Nxa5 bad move
20...Ba6 blunder
24.Rc1 bad move Bf1 +-
25.Rxc2 blunder (at the very least play Nxf5)
31...g6 blunder
33.Rxb5 blunder gxf6+ +-
35.dxe5 questionable fxe5 is probably better.
37...Rc8 blunder Rb7 +=
38.Rh2 blunder
39.h5 blunder
42.Rh6 blunder Kf2 =+
45.Rd1 blunder
49.Kf4 blunder
please remove your offensive piece of trash to another thread
Originally posted by Jeeblunders on moves
here's another one:
Game 2094143
7.
17.
19...
20.
24...
25.
(25...Nb6 is as good as 25...Rxa4)
26.
26...
27...
28...
31...
and offering a draw up a knight is ludicris
Originally posted by pizzinteawell the obvious blunders are
Game 2351185
Tell me what you think
5.
7.
8.
8...
9.
12.
14. allows mate after Ne4+! Kb4 Qb5+ Ka3 Qa4# white should have played Ke1
14...isn't mate
16. (allows mate Qd4+ Kb3 Ba4+ Ka3 d5+ b4 Qxb4# )
16...d5 (wins a rook but no mate after Be3 so its only a half blunder)
17. allows Qd4#
17...isn't Qd4#
19. and 21. aren't the moves that prolong the fight but its so over that they don't really matter so they can't really be called blunders
so about 25% of the moves were not the best possible continuation and thats without picking on moves like 2.f4 or 3.f5
the only positive thing i can say about this game is that 13...Qxd5+ is a stunningly good move and you managed to resist the urge of taking the queen right away, well at least for one move. uhhh kudos to you - of course if you factor in missing a mate in 1 on move 17... then i guess the balance shifts the other way. either way your game is far from brilliant and more like a pile of elephant diarrhea.
Originally posted by aginisi know i need to get better. thanks for showing me the moves i missed
well the obvious blunders are
5.
7.
8.
8...
9.
12.
14. allows mate after Ne4+! Kb4 Qb5+ Ka3 Qa4# white should have played Ke1
14...isn't mate
16. (allows mate Qd4+ Kb3 Ba4+ Ka3 d5+ b4 Qxb4# )
16...d5 (wins a rook but no mate after Be3 so its only a half blunder)
17. allows Qd4#
17...isn't Qd4#
19. and 21. aren't the moves that prolong the figh ...[text shortened]... way. either way your game is far from brilliant and more like a pile of elephant diarrhea.
Here's another one with my beloved pawn structure - white side.
Off course my oponent is still laughing at me not taking his queen at move 22.
But eh, got to give aginis good reasons to hate me
Game 2363471
Originally posted by JeeIn addition to the tactical errors, this game is very bad strategically:
Here's another one with my beloved pawn structure - white side.
Off course my oponent is still laughing at me not taking his queen at move 22.
But eh, got to give aginis good reasons to hate me
Game 2363471
You traded your strongest piece (White's King's Bishop) for his weakest (Black's Queen's Bishop).
You released the tension in the center with the push c5 (your opponent should have loaded up on the e-file with g6, Bg7, Re8 and e5).
Then you opened the a-file...for your opponent.
Remind me again -- why did you post this game?