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Medieval Diplomacy Strategy

Medieval Diplomacy Strategy

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Originally posted by eagles54
You're not in game gwe by chance, are you?
No, gwg.

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Originally posted by Suzianne
Does anyone know if the Mamlukes are still playing? It looks like he didn't submit his turn last turn.
I sent their Caliph a note two turns ago when I turned on Bavaria. No response.

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Originally posted by Suzianne
Does anyone know if the Mamlukes are still playing? It looks like he didn't submit his turn last turn.
By the look of the last turn, it hardly matters, you slaughtered him and got Jerusalem!

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Originally posted by nook7
By the look of the last turn, it hardly matters, you slaughtered him and got Jerusalem!
Well, that's what I mean, he just stood there and took it. I expected him either to move his troops back to Tarsus or to attack Edessa, but neither happened... so far in this conflict he's always avoided the straight-up fight, unless he had overwhelming odds. Removing his fleet last turn eliminated most of his options, though.

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Originally posted by Suzianne
Well, that's what I mean, he just stood there and took it. I expected him either to move his troops back to Tarsus or to attack Edessa, but neither happened... so far in this conflict he's always avoided the straight-up fight, unless he had overwhelming odds. Removing his fleet last turn eliminated most of his options, though.
Well , he had it coming to him, how dare he not be allied with me and have a fleet in the med. Unacceptable.

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Originally posted by nook7
Well , he had it coming to him, how dare he not be allied with me and have a fleet in the med. Unacceptable.
This is true!

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SHOTGUN DIPLOMACY (n): a MD tactic where the same offer is half-heartedly made to many different players, hoping that ONE of the responses comes back positively.

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Hello there,

Apologies for interrupting your thread, but I was wondering if any of the experienced players would be able to assist me with a query regarding this game.

If you have a reasonably defended town, level 5, with about 300 CS, with enemies on your border totalling around 800-1000 CS, would it be better to spend all your gold on troops or would it be worthwhile upgarding the defenses as well?

Thanks in advance for any assistance you can offer, also thanks for this thread, it was here I came across the game & I am thoroughly enjoying it. I hope to join an RHP game at some time in the future if possible.

Cheers
Rabisu

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Originally posted by Rabisu
Hello there,

Apologies for interrupting your thread, but I was wondering if any of the experienced players would be able to assist me with a query regarding this game.

If you have a reasonably defended town, level 5, with about 300 CS, with enemies on your border totalling around 800-1000 CS, would it be better to spend all your gold on troops or would ...[text shortened]... joying it. I hope to join an RHP game at some time in the future if possible.

Cheers
Rabisu
Neither option. That ~900 CS force can take the city and your intended purchases will fail to occur. I'd either retreat the army, or if the enemy's losses would be great enough, I'd let it sit there and die and spend my money at the next town in line to be attacked.

Assuming the level 5 fort is filled to capacity and your garrison is entirely infantry, your 300 CS army could potentially turn into a 450 CS army and gain about 20 HP due to the fortification bonus. That boost might be enough to make the enemy's losses worse than your own. Of course it depends on the precise makeup of that 300 CS army.

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Originally posted by Rabisu
Hello there,

Apologies for interrupting your thread, but I was wondering if any of the experienced players would be able to assist me with a query regarding this game.

If you have a reasonably defended town, level 5, with about 300 CS, with enemies on your border totalling around 800-1000 CS, would it be better to spend all your gold on troops or would ...[text shortened]... joying it. I hope to join an RHP game at some time in the future if possible.

Cheers
Rabisu
Upgrading defenses is a waste of time in my opinion. I would build more troops. Armies win games, not forts.

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Originally posted by rwingett
Upgrading defenses is a waste of time in my opinion. I would build more troops. Armies win games, not forts.
It's depressing that it costs 15 gold to raise a fort by one level when one 6 gold siege engine can bring it all down.

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Originally posted by Bosse de Nage
It's depressing that it costs 15 gold to raise a fort by one level when one 6 gold siege engine can bring it all down.
Two siege engines counter one fort level. The fort levels have no upkeep. Fortifications aren't great, but it's not THAT bad a difference.

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Originally posted by AThousandYoung
Two siege engines counter one fort level. The fort levels have no upkeep. Fortifications aren't great, but it's not THAT bad a difference.
I don't know, after seeing all the machinery you and Bavaria have been trundling around with, I can't put my faith in stone no more. It is nice though if you have some money left over after raising troops.

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Originally posted by Bosse de Nage
I don't know, after seeing all the machinery you and Bavaria have been trundling around with, I can't put my faith in stone no more. It is nice though if you have some money left over after raising troops.
Yeah. I have a huge surplus of Siege Engines due to two aborted attempts at Byzantium. Anyone fighting me wouldn't do so well building up forts.

EDIT - 1 fort level costs 14, not 15.

Also there's the fact that Siege Engines are slow; if they're not in position, the fortress walls can hold off an attack for several years. And with an upkeep of 0.2, the two Siege Machines will cost more than the fort upgrade after 5 years.

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Originally posted by AThousandYoung
Yeah. I have a huge surplus of Siege Engines due to two aborted attempts at Byzantium. Anyone fighting me wouldn't do so well building up forts.
If you put them in the front rank at least they'll soak up a bit of damage...

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