Originally posted by GottschalkByzantium just finished knocking me out in mne. I did pretty well for a while; I took out Roum (as the Mamlukes) and then Byzantium and Lithuania sucker punched me because they didn't want a rival in the East Med. I did massive damage to their forces for a couple rounds but then I screwed up an order and lost a battle I would otherwise have had a narrow edge in. Since they outproduced me, once I made a mistake they steamrolled over me. So annoying.
I've played a dozen or so of these MD games now and elimination has yet to happen to me. I am, however, in veterans' game MNF (turn 17, I think) and my blessed realm of Novgorod has been reduced to the single province of Estonia and I am at war with each of my two neighbors and every realm that borders the Baltic. So, it's coming...
Originally posted by SuzianneHere is the full battle report Suzi.
ahhh, good point.
But for obvious reasons, I don't plan on continuing in any AGE games, so he's reasonably safe in giving it to me, and I am certainly not of a sufficiently infantile mind as to use it to screw up his turns... especially after having publicly asked for the file here...
but he can be the judge of that.
A territory battle occured during Phase#1 at Edessa (all remaining move points were used)
We suffered these casualties in the battle:
5 Berber Warriors, 22 Muslim Skirmishers and 9 Arab Lancers
A land battle occurred at:Edessa
The following units were involved:
Edessa Garrison ( at Edessa), led by the esteemed Turkish Commander #1, defending the fortifications (with the fortification modifier) (Total Combat: 1079, Total Hit Points: 44.8, including 10.7 bonus hit points from fortification defenses, gained by 12 troop(s))
Commander (Our Army #9), led by the esteemed Barmak al-Ward (Total Combat: 1839, Total Hit Points: 49.5)
There is a Level 4 Fortification with 0 Damage
There are no attacking troops with Siege Power, so the defenses sustained no damage
Barracks Space Available for Defenders:12
The events for Round #1 (Attack Round):
Edessa Garrison ( at Edessa) (Hits Made: 13):
5 Muslim Mounted Archers Caused 4 Damage (Commander Bonus to Combat is + 2, Fortification Bonus to Combat: +8, with 5 troops gaining it)
6 Saracen Guards Caused 3 Damage (Commander Bonus to Combat is + 1, Fortification Bonus to Combat: +16, with 6 troops gaining it)
Turkish Commander #1 Caused 0 Damage
7 Muslim Mounted Archers Caused 6 Damage (Commander Bonus to Combat is + 7)
Commander (Our Army #9) (Retreat Level 5, Hits Made: 18):
4 Berber Warriors Caused 3 Damage (Commander Bonus to Combat is + 3)
1 Berber Warriors Caused 0 Damage (Commander Bonus to Combat is + 1)
12 Muslim Skirmishers Caused 6 Damage (Commander Bonus to Combat is + 2)
10 Muslim Skirmishers Caused 2 Damage (Commander Bonus to Combat is + 6)
Barmak al-Ward Caused 0 Damage
1 Arab Lancer Caused 1 Damage (Commander Bonus to Combat is + 11)
11 Arab Lancers Caused 3 Damage (Commander Bonus to Combat is + 3)
2 Muslim Mounted Archers Caused 3 Damage (Commander Bonus to Combat is + 2)
Unit Status for the End of Round: #1:
Edessa Garrison ( at Edessa) suffered 18 damage (Total Hit Points: 44.8, Total Damage Taken: 18)
Commander (Our Army #9) suffered 13 damage (Total Hit Points: 49.5, Total Damage Taken: 13)
Casualties: None Yet (only after Counter-attacks are made)
The events for Round #2 (Counter-attack Round):
Edessa Garrison ( at Edessa) (Hits Made: 13):
5 Muslim Mounted Archers Caused 5 Damage (Commander Bonus to Combat is + 2, Fortification Bonus to Combat: +8, with 5 troops gaining it)
6 Saracen Guards Caused 3 Damage (Commander Bonus to Combat is + 1, Fortification Bonus to Combat: +16, with 6 troops gaining it)
Turkish Commander #1 Caused 0 Damage
7 Muslim Mounted Archers Caused 5 Damage (Commander Bonus to Combat is + 7)
Commander (Our Army #9) (Retreat Level 5, Hits Made: 18):
3 Berber Warriors Caused 0 Damage (Commander Bonus to Combat is + 1)
2 Berber Warriors Caused 1 Damage (Commander Bonus to Combat is + 3)
17 Muslim Skirmishers Caused 6 Damage (Commander Bonus to Combat is + 2)
5 Muslim Skirmishers Caused 2 Damage (Commander Bonus to Combat is + 6)
Barmak al-Ward Caused 0 Damage
6 Arab Lancers Caused 4 Damage (Commander Bonus to Combat is + 3)
6 Arab Lancers Caused 4 Damage (Commander Bonus to Combat is + 11)
2 Muslim Mounted Archers Caused 1 Damage (Commander Bonus to Combat is + 2)
Unit Status for the End of Round: #2:
Edessa Garrison ( at Edessa) suffered 18 damage (Total Hit Points: 44.8, Total Damage Taken: 36)
Commander (Our Army #9) suffered 13 damage (Total Hit Points: 49.5, Total Damage Taken: 26)
Casualties for Round #2:
Edessa Garrison ( at Edessa) suffered 36 damage, with these losses:
5 Muslim Mounted Archers (Hit Points: 1, Rank: 1, Fortification Bonus: Yes) are killed, 26 more Damage remains
1 Saracen Guard (Hit Points: 4.2, Rank: 1, Fortification Bonus: Yes) is killed, 21.8 more Damage remains
5 Saracen Guards (Hit Points: 4.2, Rank: 2, Fortification Bonus: Yes) are killed, 0.8 more Damage remains
1 Muslim Mounted Archer (Hit Points: 1.3, Rank: 4, Fortification Bonus: No) is wounded for 0.8, -0.0 more Damage remains
Commander (Our Army #9) suffered 26 damage, with these losses:
5 Berber Warriors (Hit Points: 2, Rank: 1, Fortification Bonus: No) are killed, 16 more Damage remains
16 Muslim Skirmishers (Hit Points: 1, Rank: 1, Fortification Bonus: No) are killed, 0 more Damage remains
The events for Round #3 (Attack Round):
Edessa Garrison ( at Edessa) (Hits Made: 8):
Turkish Commander #1 Caused 0 Damage
6 Muslim Mounted Archers Caused 7 Damage (Commander Bonus to Combat is + 2, Fortification Bonus to Combat: +8, with 6 troops gaining it)
1 Muslim Mounted Archer Caused 1 Damage (Commander Bonus to Combat is + 7)
Commander (Our Army #9) (Retreat Level 5, Hits Made: 12):
6 Muslim Skirmishers Caused 4 Damage (Commander Bonus to Combat is + 2)
Barmak al-Ward Caused 1 Damage
9 Arab Lancers Caused 3 Damage (Commander Bonus to Combat is + 3)
3 Arab Lancers Caused 3 Damage (Commander Bonus to Combat is + 11)
2 Muslim Mounted Archers Caused 1 Damage (Commander Bonus to Combat is + 2)
Unit Status for the End of Round: #3:
Edessa Garrison ( at Edessa) suffered 12 damage (Total Hit Points: 13.8, Total Damage Taken: 12)
Commander (Our Army #9) suffered 8 damage (Total Hit Points: 23.5, Total Damage Taken: 8)
Casualties: None Yet (only after Counter-attacks are made)
The events for Round #4 (Counter-attack Round):
Edessa Garrison ( at Edessa) (Hits Made: 8):
Turkish Commander #1 Caused 0 Damage
6 Muslim Mounted Archers Caused 7 Damage (Commander Bonus to Combat is + 2, Fortification Bonus to Combat: +8, with 6 troops gaining it)
1 Muslim Mounted Archer Caused 1 Damage (Commander Bonus to Combat is + 7)
Commander (Our Army #9) (Retreat Level 5, Hits Made: 14):
3 Muslim Skirmishers Caused 2 Damage (Commander Bonus to Combat is + 2)
3 Muslim Skirmishers Caused 0 Damage (Commander Bonus to Combat is + 6)
Barmak al-Ward Caused 0 Damage
11 Arab Lancers Caused 8 Damage (Commander Bonus to Combat is + 3)
1 Arab Lancer Caused 1 Damage (Commander Bonus to Combat is + 11)
2 Muslim Mounted Archers Caused 3 Damage (Commander Bonus to Combat is + 2)
Unit Status for the End of Round: #4:
Edessa Garrison ( at Edessa) suffered 1.0 damage (Total Hit Points: 13.8, Total Damage Taken: 13.0)
Commander (Our Army #9) suffered 8.0 damage (Total Hit Points: 23.5, Total Damage Taken: 16.0)
Casualties for Round #4:
Edessa Garrison ( at Edessa) suffered 13.0 damage, with these losses:
Turkish Commander #1 (Hit Points: 0.5) is killed, 12.5 more Damage remains
6 Muslim Mounted Archers (Hit Points: 1, Rank: 4, Fortification Bonus: Yes) are killed, 0.5 more Damage remains
1 Muslim Mounted Archer (Hit Points: 1.3, Wounds: 0.8, Rank: 4, Fortification Bonus: No) is killed, 0 more Damage remains
Commander (Our Army #9) suffered 16.0 damage, with these losses:
6 Muslim Skirmishers (Hit Points: 1, Rank: 1, Fortification Bonus: No) are killed, 10.0 more Damage remains
8 Arab Lancers (Hit Points: 1.2, Rank: 3, Fortification Bonus: No) are killed, 0.4 more Damage remains
1 Arab Lancer (Hit Points: 1.2, Rank: 3, Fortification Bonus: No) is wounded for 0.4, 0 more Damage remains
The battle was now complete.
Commander (Our Army #9) lost no troops this round of battle.
After the end of the struggle, the following wounded troops were lost:
1 Arab Lancer (Hit Points: 1.2, Wounds of 0.4) from Commander (Our Army #9)
Originally posted by nook7Thanks! for this report...
Here is the full battle report Suzi.
A territory battle occured during Phase#1 at Edessa (all remaining move points were used)
We suffered these casualties in the battle:
5 Berber Warriors, 22 Muslim Skirmishers and 9 Arab Lancers
A land battle occurred at:Edessa
The following units were involved:
Edessa Garrison ( at Edessa), led by the esteeme ...[text shortened]... d troops were lost:
1 Arab Lancer (Hit Points: 1.2, Wounds of 0.4) from Commander (Our Army #9)
Can you tell me what you have now in Edessa as a result of this combat?
Thanks very much for taking the time to post this...