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Any update on conditional moves

Any update on conditional moves

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I'm in Russ if you need. I don't make a LOT of moves, but often enough I know what is or may be coming next.

Is resigning one of our options?! 😉

P-

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I'd like to test too. Just to see if I tend to make less errors than with 'real' moves, assuming I can take back a move now, before my opponent spots my silly mistakes?

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i wouldn't mind trying it

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I know I havn't posted here... but have been reading and waiting eagerly, so I'm in.

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sign me up i'll do some games, unrated would be good also. i love conditional moves i play much better.

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I'm all in!

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Hi Russ, I'd like to contribute!

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Originally posted by FabianFnas
We all know what the concept of conditional moves is. We don't need to repeat it. There are loads of explanation already about the subject.

"CC is not supposed to be "rapid moving."" you say. But when we play slowly, people are complaining. The truth is CC may be slow by has not to be slow if both players agree to it. 21 days thinking time is not oblig ...[text shortened]... ional moves and will not even notice the existance of such moves when they're being used.
speek for yourself you big lug.what does it all mean,i want to know

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Originally posted by Bedingbedang
That is not what we mean by conditionnal move. A conditional move is:

-I make move A in the hope that my opponent makes move B and I follow with move C.

Move A is my move made in real time, move C is my conditionnal move. It is conditionnal to the opponent making move B (and only that, if the opponent makes anything else, the conditional move is ...[text shortened]... one forces you to put one every time. If you don't see an obvious response, you don't put one.
is this right

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I'd like to test it as well.

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I will try to make it available first thing tomorrow AM to those who have expressed an interest above. As it is, it is more alpha code than beta, because some parts of the interface are still broken and need further work, but I'll let you guys play with it anyway, and collect some feedback before any more effort is spent on it.

-Russ

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Originally posted by Russ
I will try to make it available first thing tomorrow AM to those who have expressed an interest above. As it is, it is more alpha code than beta, because some parts of the interface are still broken and need further work, but I'll let you guys play with it anyway, and collect some feedback before any more effort is spent on it.

-Russ
May I be one of your alpha testers too, Russ?
(I've always want to be a alpha male. Sounds better than to be a beta male...)

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Originally posted by FabianFnas
(I've always want to be a alpha male. Sounds better than to be a beta male...)
I always considered you an omega male, Fab.

D

1 edit
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Originally posted by Ragnorak
I always considered you an omega male, Fab.

D
'Mega' spells without an 'o', Rag, you know that! 😏

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Originally posted by FabianFnas
'Mega' spells without an 'o', Rag, you know that! 😏
Touche.

D

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