03 Jun '17 12:46>3 edits
Originally posted by GiannottiGiannotti,
to be fair, my player can, and possibly will, win
(okay, so, it's taking a while)
a great lesson for both players
an end game neither will forget
focus on clan play, and this game is futile
focus an chess, and this is exactly what we want to see in every game
please, let's reward each game is our scoring
if we go there, let's allow more than ...[text shortened]... ny is too much
i don't have the answer folks
all we're looking for is a more playable system
To be honest it could very well end up in a draw also, could it not? Of course we can not discuss this while the game is going on.
I don't know if the lesson is worth having to wait for a finish that has already been decided in the clan challenge. That of course is where we differ in opinion.
That is why I play in tournaments, to learn and try new things. I feel playing in my clan I have a responsibility to my other team mates not to hold up a challenge where the result is known. Especially now where the amount of Challenges are limited, as I've said before.
I think the scoring system is done fairly as it now stands. In any sport the losing team doesn't get anything for losing with the exception of hockey where the losing team will get a point when the game is decided in over time. The winning team getting two points.
-VR