Just over 1300 games in progress now, and the 3 day games are coming to an end - thank fully, I have no timebank for most of them and am only just keeping up.
Couldnt play yesterday as my daughter was ill, thanks to those who sent kind messages.
Originally posted by Kewpie Just the thought gives me a headache, even for someone who can sit at the computer for 10 or 12 hours a day that would be hard going!
but possible. 15 seconds per move. 4 per minute... 240 per hour, less than 9 hours each day. after 30 days it would be doen to a workable amount and in another 30 days finished.
Originally posted by trev33 but possible. 15 seconds per move. 4 per minute... 240 per hour, less than 9 hours each day. after 30 days it would be doen to a workable amount and in another 30 days finished.
Originally posted by trev33 but possible. 15 seconds per move. 4 per minute... 240 per hour, less than 9 hours each day. after 30 days it would be doen to a workable amount and in another 30 days finished.
not something i'll be trying though π΅
Not even one I would consider!
Its hard enough doing 2k with reasonable timeframes!
Do you have a sense of how the 2000 peak games broke down by 3 day, 7 day, 21 day timeouts? I presume you didn't have too many 1 days.
If it were 25% / 50% / 25%, then the theoretical equivalent of 1-days would be 500/3 + 1000/7 + 500/21 = 333. Quite a bit. At one point I'd joined 2 HC tournaments, I probably peaked at about 60 of those.
I suppose the record for "most number of active 1-day games" is still open. Anyone want to give it a go? =)
Originally posted by DawgHaus Do you have a sense of how the 2000 peak games broke down by 3 day, 7 day, 21 day timeouts? I presume you didn't have too many 1 days.
If it were 25% / 50% / 25%, then the theoretical equivalent of 1-days would be 500/3 + 1000/7 + 500/21 = 333. Quite a bit. At one point I'd joined 2 HC tournaments, I probably peaked at about 60 of those.
I suppose ...[text shortened]... ord for "most number of active 1-day games" is still open. Anyone want to give it a go? =)
There are 14-day timeouts also.
But I would guess the vast majority of games on the site are 3-day and 7-day.
Originally posted by DawgHaus Do you have a sense of how the 2000 peak games broke down by 3 day, 7 day, 21 day timeouts? I presume you didn't have too many 1 days.
If it were 25% / 50% / 25%, then the theoretical equivalent of 1-days would be 500/3 + 1000/7 + 500/21 = 333. Quite a bit. At one point I'd joined 2 HC tournaments, I probably peaked at about 60 of those.
I suppose ...[text shortened]... ord for "most number of active 1-day games" is still open. Anyone want to give it a go? =)
I was in two hardcore tournis, had well over 400 - 3 day challenges, about 300 of 7 day challenges and the remainder 21 dayers. I've probably got 150 or so 3 day movers in progress, 170 - 7 day movers and a great many 21 day movers.
I got a surprising number of timeout wins though, people joining up for long tourni's and then just disappearing. Helped a fai bit!
Originally posted by Surtism I was in two hardcore tournis, had well over 400 - 3 day challenges, about 300 of 7 day challenges and the remainder 21 dayers. I've probably got 150 or so 3 day movers in progress, 170 - 7 day movers and a great many 21 day movers.
I got a surprising number of timeout wins though, people joining up for long tourni's and then just disappearing. Helped a fai bit!
I believe tournaments with 21 days timeout are not so good for such an enterprise.
I think 3/28 or 7/28 are much better. In this way you can finish your enterprise much quicklier. The long time could be a problem when the tourneys with 21 days will finish next year.
Originally posted by DawgHaus Do you have a sense of how the 2000 peak games broke down by 3 day, 7 day, 21 day timeouts? I presume you didn't have too many 1 days.
If it were 25% / 50% / 25%, then the theoretical equivalent of 1-days would be 500/3 + 1000/7 + 500/21 = 333. Quite a bit. At one point I'd joined 2 HC tournaments, I probably peaked at about 60 of those.
I suppose ...[text shortened]... ord for "most number of active 1-day games" is still open. Anyone want to give it a go? =)
It seems it would be alomost impossible to get 2000 games in progress with 1/0 timouts, simply because the games would finish faster than you could start them.
Originally posted by Ropespierre It seems it would be alomost impossible to get 2000 games in progress with 1/0 timouts, simply because the games would finish faster than you could start them.
I think the record target for 1/0 games would be a much lower number ... and Surtism is now down to a positively manageable 1277 games!