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Medieval Diplomacy Strategy

Medieval Diplomacy Strategy

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Originally posted by Suzianne
Haven't you heard of the Ottoman Empire?
Goatherds made good.

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Originally posted by Suzianne
Really? Haven't you heard of the Ottoman Empire?
Yes, and your current territorial holdings are about equivalent to those of Rum in about 1100. Byzantium is in its last days, with Constantinople falling in 1453. Incidentally, the same birthdate at Leonardo da Vinci. Out with the old and in with the new.

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Originally posted by Suzianne
Really? Haven't you heard of the Ottoman Empire?
Those level 12 fortifications held out against you until 1453. I believe Byzantium starts out at level 12. It is, after all, the most splendorous city in the world during this time period.

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Originally posted by rwingett
Those level 12 fortifications held out against you until 1453. I believe Byzantium starts out at level 12. It is, after all, the most splendorous city in the world during this time period.
I don't have a dictionary in front of me but "splendorous"? I get your point, though.
🙂

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Originally posted by buffalobill
I don't have a dictionary in front of me but "splendorous"? I get your point, though.
🙂
splendorous also splendrous

adjective

Marked by extraordinary elegance, beauty, and splendor

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Originally posted by KnightWulfe
splendorous also splendrous

adjective

Marked by extraordinary elegance, beauty, and splendor
Okay. My Collins doesn't include it, but has splendiferous. Make sense, though. Anyway, it's a grand and rich place. Well worth the taking,

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Originally posted by buffalobill
Okay. My Collins doesn't include it, but has splendiferous. Make sense, though. Anyway, it's a grand and rich place. Well worth the taking,
Oh, aye, that it is.... I prefer the word splendiferous myself.... has a bit more spiff to it 🙂

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It's interesting how many different variations of the Knight unit there are in MD2. I wonder why the designers decided to make this differentiation?

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Originally posted by AThousandYoung
It's interesting how many different variations of the Knight unit there are in MD2. I wonder why the designers decided to make this differentiation?
Probably for variety and play balance but there is a certain amount of historical accuracy as certain types of knight armor was prevalent in different geographical areas.

I found a site for the Duke of Bavaria; http://www.medievalcollectibles.com/SearchResult.aspx?CategoryID=655

he can have some toys to play with while he awaits his execution.

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Originally posted by no1marauder
Probably for variety and play balance but there is a certain amount of historical accuracy as certain types of knight armor was prevalent in different geographical areas.

I found a site for the Duke of Bavaria; http://www.medievalcollectibles.com/SearchResult.aspx?CategoryID=655

he can have some toys to play with while he awaits his execution.
That would make excellent sense except that the sole difference between most of them is their damage, not their HP =/.

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I just realized at the end of the second week I've held Serbia that there is not only a fort there, but a town too!!! When I realized this, I got all excited, and checked to see what kind of troops I could make there...and found out it makes Light Infantry.

Period.

:'(

EDIT - This reminds me though; what if a town is taken on someone's turn and that person was building troops there? Does the loser of the town lose his money?

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Originally posted by AThousandYoung
This reminds me though; what if a town is taken on someone's turn and that person was building troops there? Does the loser of the town lose his money?
No.

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Originally posted by AThousandYoung
That would make excellent sense except that the sole difference between most of them is their damage, not their HP =/.
That's probably attributable to differences in morale and training. I haven't looked at the stats, but I'd imagine Teutonic knights (regular troops) do more damage than, say, Bavarians (irregular). Teutonic knights (and Germans in general) also fought in wedge formation, giving them an advantage over knights charging in even ranks.

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Originally posted by buffalobill
No.
I disagree. If you look in the Messages for each Garrison, they have you spending the money to recruit troops PRIOR to any movement and battles; then receiving them afterwards. I think that might be money down the drain IF you lose the recruitment center during the movement phases.

EDIT: Here's what my Venice Garrison turn looked like last time in pertinent part:

We purchased 2 Mercenaries from a Major City, and this cost us 16 Gold
We purchased 1 Light Infantry from a Major City, and this cost us 5 Gold
We purchased 1 Crossbowman from a Major City, and this cost us 4 Gold

Phase#1
(Naught To Report)


Phase#2
(Naught To Report)


Phase#3
(Naught To Report)


Phase#4
(Naught To Report)

Our Final Events:

We gained 2 Mercenaries, 1 Light Infantry and 1 Crossbowman

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