Originally posted by Fat Lady🙄
There are other ways of cheating besides using an engine. For example I think abuse of the 'on vacation' setting is cheating, not merely bad sportsmanship, it's like winding your clock back when the flag is about to fall.
"1) Players on vacation and their opponents can continue to move. It is only protection from timeout for a fixed number of days, nothing more.
2) A player must clear down games at risk from timeout before their vacation ends. Removal of the vacation flag will end any protection. The vacation page help will be updated to make this clear.
3) People can use their days as they please.
-Russ"
http://www.timeforchess.com/board/showthread.php?threadid=63417&page=2
Do you think that using your opponents using their Timebank is cheating and bad sportsmanship also? How can you cheat and be a bad sportsman by using the available facilities as they were intended.
If you don't agree with the intention with which the vacation system was put in, take it up with the site admin and your fellow site members who voted nearly 3-1 for the current system (http://www.timeforchess.com/vote/result.php?voteid=13), don't call your opponents cheats and bad sportsmen.
D
Originally posted by Fat LadyThere are people who doesn't think it's even possible to abuse the vacation system.
I think abuse of the 'on vacation' setting is cheating, not merely bad sportsmanship, it's like winding your clock back when the flag is about to fall.
Some people do, like you and me and some others.
Originally posted by FabianFnas🙄
There are people who doesn't think it's even possible to abuse the vacation system.
Some people do, like you and me and some others.
You've always claimed that you didn't consider it abuse, and that you spoke for others.
Anyway, from now on, I have decided that anybody who is using up their timebank in games against me, while moving in others, is ABUSING the time controls. They are not using, they are ABUSING! They are cheats and they are bad sportsmen. To hell with the fact that they are using the facilities as provided! 🙄
D
Originally posted by RagnorakI've never called them cheats. I don't even call them abusers.
🙄
You've always claimed that you didn't consider it abuse, and that you spoke for others.
Anyway, from now on, I have decided that anybody who is using up their timebank in games against me, while moving in others, is ABUSING the time controls. They are not using, they are ABUSING! They are cheats and they are bad sportsmen. To hell with the fact that they are using the facilities as provided! 🙄
D
The only thing I say is that it is possible to abuse the vacation system. And there is a lot of people that thinks that too.
You don't think it's abuse because the system permits us to do it, I have an another opinion.
I’ve been playing CC since before computers existed and have played a few over the years but for me it’s a non-issue. As has been pointed out before most engine users probably only run their engine a minute or two when selecting a move. On a home computer under those conditions they play probably 2100-2200 at best, so they can be beaten. I was skeptical about detecting engine use, but in a recent thread Gatecrasher, to prove a point, ran my postal draw against Reshevsky through RHP’s detection software and we both came up clean. (Naturally because the game was played before computers). But it was a good test because had it been played today I would have been accused of engine use for sure. Many of the moves in that game were not Fritz’ first, second or even third choice, but they were in no way inferior to Fritz’ suggestions…at least Reshevsky’s moves weren’t. Unless it’s a tactical situation what’s the difference between a move Fritz says is +.25 and +.33 or even a -.25? I have no idea how to utilize a half-Pawn advantage. One CC opponent told me about a mutual opponent. He’d beaten this 1800 player 9 times in a row then started losing as the guy’s rating suddenly went to 2200. We had a good chuckle over the guy’s new found skills then moved on. Computers are here to stay, they will never be eliminated, they have changed CC chess forever and my advice is don’t worry about them.
I am not a top player or experienced enough to know when someone is using an engin. But, when someone makes a move from out in left field and he has been playing on a level comparable to mine, something is fishy. This has happened to me a couple of times, and one in the last few days. And I lost the game from what was an even game, so I thought. That move was unreal.
Originally posted by Evil Pawn 666Come on ! Anyone, even a player rated 1300 let alone 2300 can come up with 1 good, unreal, move.
I am not a top player or experienced enough to know when someone is using an engin. But, when someone makes a move from out in left field and he has been playing on a level comparable to mine, something is fishy. This has happened to me a couple of times, and one in the last few days. And I lost the game from what was an even game, so I thought. That move was unreal.
Also players rated 2300 let alone 1300 blunder from time to time for a variety of reasons.
The point is engines don't come up with 1 good move they come up with move after move and they never blunder. Its the consistency of performance that points to engine abuse and when it matches with an engine it is an engine.
Here is one of the differences between masters and the rest of us. Masters usually look for a way their opponent will be able refute their intended move. Average players tend to look for opponent moves that will confirm their belief that the intended move is good. We also overlook moves that “come out of nowhere” and often evaluate a position completely wrong. It should be no surprise when from time to time we get blindsided. It doesn’t prove anything.
Lack of blunders or regularly finding forced mates in 15 moves & playing them perfectly would point to engine use.
Also, maybe the mods can keep track of which games the suspects move in. After all, 99% of us will move away from a complex game, play some other simple ones then go back later with a fresh perspective.
An engine user probably just bangs-out moves in the games regardless of difficulty.
On the subject of vacation abuse a good example was the Rahim-Cmsmaster game where he abandoned the game used up his 28 day timebank and then "went on vacation" but was still trolling in the forums and taking Porches for a spin. If it was up to me they would have played a couple of games on a Saturday afternoon rather than that circus that they did.
Originally posted by z00tTwo clowns, if you ask me!
On the subject of vacation abuse a good example was the Rahim-Cmsmaster game where he abandoned the game used up his 28 day timebank and then [b]"went on vacation" but was still trolling in the forums and taking Porches for a spin. If it was up to me they would have played a couple of games on a Saturday afternoon rather than that circus that they did.[/b]
Originally posted by SquelchbelchI agree with this.
An engine user probably just bangs-out moves in the games regardless of difficulty.
A consistent engine user probably would not be able to evaluate a position correctly on the basis they are not very good at chess so will take similar amounts of time on a move regardless of its difficulty and, as you say, won't look at the more complex games and move on to simple ones, banging them out (sometimes with blunders, because strong players do bunder when blitzing weak opponents) quickly because he assesses them as easy.
Then having got rid of the easy ones moving on to the next easiest, etc leaving the most difficult complex positions the longest. This is normal human behaviour. An engine user couldn't mimic this because he probably lacks the ability to assess a position as easy / complex in the first place and an engine can't do that for him.
Originally posted by masscatVery well put. Too often, when planning my next move, I catch myself expecting that my opponent will follow my plan. I have trouble imagining a realistic plan for the opponent.
Here is one of the differences between masters and the rest of us. Masters usually look for a way their opponent will be able refute their intended move. Average players tend to look for opponent moves that will confirm their belief that the intended move is good. We also overlook moves that “come out of nowhere” and often evaluate a position completely wrong. It should be no surprise when from time to time we get blindsided. It doesn’t prove anything.
Bye bye Tawnyowl User 242736 aka fizzz24 User 146171
"Didn't it spring to your brain that I may be making moves for my son, who sometimes can't be arsed to make his moves sometimes"
Tawnyowl's response as to why he'd replied directly to me under another log-in (fizzz24). Talk about out of the frying pan and into the fire!
Originally posted by Angry BoyUser 242736 and User 146171.
Bye bye Tawnyowl User 242736 aka fizzz24 User 146171
"Didn't it spring to your brain that I may be making moves for my son, who sometimes can't be arsed to make his moves sometimes"
Tawnyowl's response as to why he'd replied directly to me under another log-in (fizzz24). Talk about out of the frying pan and into the fire!